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  1. #10
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Chopstix View Post
    But u r not one button spamming, not truly. U need to weave like every tank and dps (bit less so on WHM). In addition, wanting more skills would simply exacerbate the already serious ability bloat.

    Folks want their 123 to be on one button like in pvp. But here u r wanting more buttons. No ty. Every job based around a 123 is essentially spamming 123 for the vast majority of the time. How is that any better than 1 button? To me it is the same mindless monotony either way.

    Who would have thought everything is easy once u map out the fight huh? Damn, it is almost like that is the goal in hard content. DPS does it, tank does it, healers as well. Guess everyone is bored? We should all get more dmg buttons, that'll fix our problems!

    Someone in one of these QQ threads suggested a really good idea. Have more GCD dmg dealing abilities that also heal (like macrocosmos and pneuma). That might be a good angle to pursue.
    First no one asks for 123 standarized but having more stuff to do, there are cooldown, dots, buff, basically job interactions cause thats what make the jobs fun

    Second is not about easy, is about engaging gameplay but some people seem to be either really lacking on reading comprehension or outright trolling cause that has been said multiple times

    Third what you said about weaving and tanks is simply false, lets see the tanks case:
    War


    As we can see fell cleaver which is out of the main combo is the most used action and tanks to the branching paths one of its 3s is even below an ogcd, we can see also how no action goes above 6 in the cpm so there is variety in what they do

    Pld


    This case is even better as atonement is also out of the main combo and its the most used action, the combo finishers only appear at the 5th and 9th spot on top of that no action goes above 5 in cpm so there is also variety of what they do

    ...Now lets see healers (again)


    Big off, the most used action is glare which is the 1, something that did not happen with tanks even tough they have 1-2-3 combos, the first heal appears at 3rd spot with only 8 casts which talks a lot about how much healing was required and the glare has a cpm of 19.5 out of 30.7 so over half of the total actions they do were pressing that single button

    But you said it, its a Whm thing so maybe Sge is better:



    ...or not, dosis still comes as the most used action, the most used heal was used 10 times and is the 3rd most used action (not gonna count eukrasia) and the cpm for dosis is 19.5 out of 33 so is what the sage did the majority of the fight

    Dps actions are not the solution to every problem, but after seeing that there is no way someone would say they need more stuff no matter what, but a single button with those high cpms that has zero depth does not scream healthy precisely
    (21)
    Last edited by WaxSw; 02-24-2022 at 10:17 AM.
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.