Quote Originally Posted by Arckrin View Post
While I agree that good healers have quit the role is undeniable, one of my best FC and raider is now DNC, and she was WHM…
Raiding in with random people in PF had showed me healers don't need more damage buttons… why? Simple, because in several runs they were focus on DPS and example easy P1S Ice/fire/death mech, and they were unable to put shield and regen on the party... because they were DPSing... My friend and I that we have WHM and SAGE up says dude if this continues we switch to healer…
So answer is NO healers don't need more buttons for DPS because with 1 they already became a green DPS without healing the party I don't want to imagine with 2 or 3…

Plus they are casters... what do you expect? A heavy armour on them? a light armour?
Yes they do need more damage buttons. For the simple reason that constantly pressing 1 button for 60-90% of your gcds from level 1 to 90 is not just boring but a turn off to new healers and veterans alike. Fighting the golem at level 10? 1 dot and 1 nuke. Fighting Raubahn? 1 dot and nuke. Fighting Zenos at the end of endwalker? 1 dot and fucking nuke.

Its not for balance, its for FUN. You know the main reason you play a game?

And yes, casters in light or heavy armour would be nice because 12 years of white robe or coat is too long. All the other roles can wear a variety from heavy plate, to jackets, to chainmail, to robes, but healers are stuck with cloth everything bar a few incredibly rare pieces. Not even full sets, just the odd piece like aurum boots or deepshadow chest. There's still only one helmet exclusive for healers.

They couldn't even leave an imported outfit from ff12 alone, no they just HAD to make it another dress.