Quote Originally Posted by Recon1o6 View Post
You're missing the point. All that so called power is worthless because CONTENT DOESNT REQUIRE IT.

Healers have complained for years that healing is far too easy To the point that savages and ultimates are being completed without them with increasingly regularity across multiple expansions

Yet SE STILL thinks "Pure healers" is what healing should be. They backpedalled on that MT/OT idea swiftly, but this regen/barrier healer split or the terrible direction they taken healing in is ok? Its not and this thread is the latest in a line of threads from the healer forums pointing out with lots of evidence why healers feel treated as 3rd class players.
The only reason this thread is even here on the tank forums is because the mods didn't bother looking at the thread, only the title.

Here's something interesting: the current top rated question in the live letter thread is a question I put on behalf of healers asking if they are going to change this terrible stance they have towards healing. If thats not a symptom of how shit healers are then what is?

The sheer volume of poor healers is because all the good healers have quit the role in disgust at:

-being made irrelevant by low levels of damage to the point content doesn't increasingly require them
-having terrible homogenous kits that are blatantly overpowered for healing
-having terrible 2, 1,1,1,1,1,1,1,1,1,1... approach to doing damage despite all evidence to the contrary pointing out that more damage buttons is better
-constantly being given scraps from gear design. Its robes, coats or bust. Judge drace's awesome armour and cape? cant have that! we'll make it a frilly dress.
-SE lying and ignoring feedback for years on end about the poor direction for healing
-The dps or bust driven to the point healers only get scraps from savage loot, meaning they are often last if at all to get gear

and more
While I agree that good healers have quit the role is undeniable, one of my best FC and raider is now DNC, and she was WHM…
Raiding in with random people in PF had showed me healers don't need more damage buttons… why? Simple, because in several runs they were focus on DPS and example easy P1S Ice/fire/death mech, and they were unable to put shield and regen on the party... because they were DPSing... My friend and I that we have WHM and SAGE up says dude if this continues we switch to healer…
So answer is NO healers don't need more buttons for DPS because with 1 they already became a green DPS without healing the party I don't want to imagine with 2 or 3…

Plus they are casters... what do you expect? A heavy armour on them? a light armour?