…As someone who mained Summoner across several expansions, I actually prefer the newer job design, particularly because of it having more action variety in my rotation, it being dramatically less clunky, and the much better aesthetics. Much of older Summoner involved Ruin III spam without any variety between the spell casts, and I only cast it maybe once a minute now. I also cannot emphasize enough how annoying the pet action spam was at times before this expansion, like part of the rotation was outside my control.

The only notable thing I would like changed off the top of my head right now is for the trait Elemental Mastery to be unlocked way before level 86; the spells and abilities it introduces add much more complexity and order considerations that I feel should be there for more than just the latest content. Until you’re doing level 86 or higher content, Ruby attack spells feel the most inconvenient due to the really long cast times, but adding two more spell types including a gap-closer makes me less reluctant to like it. Titan also gets an oGCD attack spell, and Garuda gets Shadow Flare. These are all hugely significant things that make you have to think harder about which elemental primal to summon in what order, so I feel like that should be swapped with some other earlier-level trait.