
Originally Posted by
Anvaire
So if i understand this correctly. You want summoner's summons to stay on field and operate like pre EW Endwalker, in that you have to maximise imputs to ensure you get enough WW's rather than it be autos and carbuncle, to actually do something other than just quirk at your feet?
SO rather than channel the essence of the Summoner you want the summons to be summons and the summoner to augment said abilities of the summon.
At the moment, putting aside gameplay actuals in leui of lore, summoner acts as both a "summoner" in terms of summoning and an evoker because they are effecitvly using the summons to temper their arsenals with the summons aether.
While what you would rather is the summons manifest, and rather then the interaction being the tempering of the Summoner spells, it is instead synergising between the two so they both feel like a joint endevour?
I can get behind the fantasy that you want, and understand why you wouldnt like this rendition. I do think Phoenix's rotation was given to Titan, so if they made titan stay on the field as a summon and do some sort of demi like rinteraction, with titan countering each spell used? while retaining the 1- combo?
I could see the appeal of that.
I can understand why you are upset, I came with the same worry but ultimately, while not perfect deciced i was ok with the new Design, its by no means perfect but it has grown on me. I really hope that those like you who liked the old summoner can get a class that offers what is now missing, either a dot mage, or an adjustment to the current smn that still retains the core of the rework but ultimately makes the summons feel more like summons. But i really think the dots never really suited smn, it and to an extent Aetherflow slowly were reduced from center of the class to a wierd thing retained from 2.0's rendition. They were just... there. Thats not to say a dot class cannot be well designed and thought out to work. With smn the conflict was always between being dot based and summon based.