
Originally Posted by
MyakotApelsia
New summoner, more like fifth healer without actual healing.
I really like the idea of phase-based job, but they just went for bare minimum of what that design needs. Your choice doesnt matter as much as advertised because 2 of 3 primals are free movement. Ifrit's gapcloser is more of advantage rather than something you have to work around. Garuda's dot damage from slipstream is barely noticeable on single target unless you are aiming for every last potency point for your parse.
Both demis got downgraded in design, going from something you've built up to, to "press 1 for 15 seconds 4head". Yeah, you throw festers around.... in bahamut. Holding them from phoenix for 2m burst phases means that phoenix, while being "1 minute burst phase", plays like old "ruin mage" that people like to hate. Nothing is different between them, which is just nothing but wasted potential, they could give every demi its own identity. Like give bahamut short cast times and add some more bahamut-themed things to it, so its "thicc damage demi", and give phoenix ogcds so it would be "swift ogcd demi". Already something that separates these two and makes hitting lvl 80 at least somewhat exciting.
"At least its real summoner now"? Is it tho? Just because its similar to rydia and yuna doesnt mean its THE summoner of the series. FF3, FF5 (and FFT with FF11 from what ive seen), in those games summoners do not cast spells by themselves, always casting summons, unless you crossjob something that can. So where is true summoner? Nowhere! Both old and new summoners are just another iteration of it, one is "Give your summons orders and do NOTHING related to summoning" and other is "Summon for some potency with no other effects and then do NOTHING related to summoning".
"But summoner shouldn't have dots!"? But Rydia had both Bio and Poison, are people just conveniently forgetting about it for the sake of saying that "new smn is similar to rydia = its good"?
I'd imagine current smn was just extremely rushed due to the fact that they've had 4 iterations prior to it in development and current has barebones execution.
"It's a good foundation though, they will add new things later!": Look at machinist. People said same thing. Nothing got added. And why is foundation released in major expansion instead of full job?
I do enjoy the skill replacement system, i think this is really good way to avoid button bloat. But they could've done so much more with it. Why are gemshine and brilliance unused in bahamut and phoenix? Or r3 and tri-disaster in gems?