Quote Originally Posted by Aeliott View Post
In a dummy / full uptime situation it's probably more straightforward than it's ever been, but since that's rarely the case in actual fights, it's been quite intense having to make quick decisions about where to realign everything or restart my combos with so many free stance gcds, it's a bit overwhelming in the heat of combat sometimes, maybe it's just me.
Imo i pretty much guarantee it´s just a matter of "how to get used too".

We´ve to learn a new rotation and that´s it, we´ve to get used to new bosses too. In the end we´re going to play the rotation pretty much flawless even if we´ve to leave the boss for some seconds. But stuff like that has always been a thing.
Blitz isn´t really something like "you can choose what you want". Of course you can, but you don´t want to do it. You still want to get as much buffed Bootshines as possible, which means you´ll always go for DK + BS in any Lunar or TK PB. So far it´s just a mindtrick to let the player feeling like "you´ve a choice". In fact, you don´t really have one.

In dungeons it doesn´t even matter. They´re still braindead as before and since the length of any fight on addpulls depends on the tank / 2. dd too, you´ll never know with which cooldowns you arrive at any boss.