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  1. #241
    Player
    Navnav's Avatar
    Join Date
    Jul 2020
    Posts
    213
    Character
    Navaro Reverz
    World
    Louisoix
    Main Class
    Warrior Lv 90
    Quote Originally Posted by ssunny2008 View Post
    EXACT change yeah? How was it with demolish and SP instead of BS and DK?
    So you dont even remember what you wanted?

    I can really live with the fact of being an unpopular asshole. But that you still believe your controversy claims have any meaning and that you're not a troll is beyond me.
    I remember what I said, but lets face facts, they removed four positionals. I did say four positionals. End of. I been saying that for a long time too, that they need to remove the positionals in favour of better mechanics to keep the job engaging. They are definitely on the right track. Crazy how devs can see obvious changes and make them, but you guys still whine on.

    Still though, I don't think anything will change for you guys, they will only add to this. Not be sound rude or anything, but it is time to accept it or move on unfortunately. I get it sucks, but it is the reality.

    BTW I'm not trolling. Just happy with the change. How cme you guys can have your opinion, but mines gets blasted. Not that I care, but you gotta keep that energy for square. I didn't make the change.
    (2)
    Last edited by Navnav; 12-05-2021 at 11:51 PM.

  2. #242
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Navnav View Post
    I been saying that for a long time too, that they need to remove the positionals in favour of better mechanics to keep the job engaging. They are definitely on the right track. Crazy how devs can see obvious changes and make them, but you guys till whine on.
    Except it was a minority opinion, judging by the Likes in response to the previous thread relative to those disagreeing with you, back then as well.

    It's not an "obvious" change. It's an awkward and controversial one. If they wanted to make positionals less irritating, they'd merely need a leniency system. Having both positionals on the same form, even if needing to move only twice per Demolish, still carries half of the same problems as earlier. We can both have more to do and not be screwed over in more frenetic situations, it just requires a less lackluster solution than merely stripping out two-thirds of the positionals.
    (9)

  3. #243
    Player
    Tetsujin's Avatar
    Join Date
    May 2015
    Posts
    180
    Character
    Thymos Helmsplitter
    World
    Ultros
    Main Class
    Monk Lv 90
    Quote Originally Posted by Kolsykol View Post
    To some extent I agree with you, but I still think that they play/ will play very differently.
    They all do feel different.

    If you want to see what homogenization looks like try ESO.
    I think the DPS do all feel different but good lord the tanks and healers. I was excited to hear SGE healed by dealing damage, I expected the class to at least have a combo or damage rotation that consisted of more than 1 buttom spam, 1 DoT, but it came with a "standard healer kit" if you catch my drift.
    (1)

  4. #244
    Player
    Andy_T93's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    169
    Character
    Miles Floof
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by Navnav View Post
    I remember what I said, but lets face facts, they removed four positionals. I did say four positionals. End of. I been saying that for a long time too, that they need to remove the positionals in favour of better mechanics to keep the job engaging. They are definitely on the right track. Crazy how devs can see obvious changes and make them, but you guys still whine on.

    Still though, I don't think anything will change for you guys, they will only add to this. Not be sound rude or anything, but it is time to accept it or move on unfortunately. I get it sucks, but it is the reality.

    BTW I'm not trolling. Just happy with the change. How cme you guys can have your opinion, but mines gets blasted. Not that I care, but you gotta keep that energy for square. I didn't make the change.
    Backing you entirely on this, I genuinely feel for those of you who feel that this change is a negative I know how awful it is when a class you love gets destroyed, I was all in on Ninja, in fact it was the only job I played then Shadowbringers destroyed it for me so I changed to Monk, fortunately for me I like these new Monk changes overall (of course they could be better) but it seems like you are only allowed to voice your opinion on here if you hate everything
    (1)

  5. #245
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Andy_T93 View Post
    but it seems like you are only allowed to voice your opinion on here if you hate everything
    It´s one thing to like something, but it´s another to be like "Hahaha i called it hahaha!" or "I sympathize with you guys", but claiming in the same post "Whiny whiny."

    I´m pretty sure nobody would say much about the Blitz-system if SE would´ve left the rest of MNK as it was before. But no, they wanted to get ride of 2 positionals and in fact, they deleted 4 of them and all oGCD´s for no reason and without any communication.
    They killed everything which made this class unique. It´s just ignorant to deny that.
    (7)

  6. #246
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Andy_T93 View Post
    Backing you entirely on this, I genuinely feel for those of you who feel that this change is a negative I know how awful it is when a class you love gets destroyed, I was all in on Ninja, in fact it was the only job I played then Shadowbringers destroyed it for me so I changed to Monk, fortunately for me I like these new Monk changes overall (of course they could be better) but it seems like you are only allowed to voice your opinion on here if you hate everything
    Not really, it's about how you voice your opinion and also the fact that a lot of people who do are incredibly uninformed and don't know how MNK works at all.
    And yet they want to tell everyone how it should play and give bad advice to new players and act smug.
    (7)

  7. #247
    Player
    Navnav's Avatar
    Join Date
    Jul 2020
    Posts
    213
    Character
    Navaro Reverz
    World
    Louisoix
    Main Class
    Warrior Lv 90
    Hold up there fam, i know how monk works, it aint complicated bruv. We are not talking about rocket science, we are talking about a game. Calm down please.
    (2)

  8. 12-06-2021 05:16 AM

  9. #248
    Player
    Andy_T93's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    169
    Character
    Miles Floof
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by Kolsykol View Post
    Not really, it's about how you voice your opinion and also the fact that a lot of people who do are incredibly uninformed and don't know how MNK works at all.
    And yet they want to tell everyone how it should play and give bad advice to new players and act smug.
    But here you are just assuming that you know better than other people because you have a different opinion there is no absolute you aren't an absolutely right and others aren't absolutely in fact it can be argued that the only true authority on this are the dev team and unfortunately their view of what they want the job to be differ from your own. And like I said I know that sucks soooooo much, honestly when they changed Monk Mudra's to the GCD so I couldn't weave them any longer I was gutted beyond belief it broke the speediness of the job for me. But ultimately I had to accept that what I wanted the job to be wasn't what the devs wanted it to be, So I packed up and moved on, Maybe try the same, and yeah Im aware thats not fair, it is however reality
    (2)

  10. #249
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Andy_T93 View Post
    But here you are just assuming that you know better than other people because you have a different opinion there is no absolute you aren't an absolutely right and others aren't absolutely in fact it can be argued that the only true authority on this are the dev team and unfortunately their view of what they want the job to be differ from your own.
    Not her but seriously this guy don´t know how MNK really worked. And it´s not a great deal that SE changes classes to the worse again. Call it a subjective opinion, but even objectively seen it´s worse. You´ve less buttons to press, you´ve nothing to do outside your burstphases, you´ve no positionals to take care about and while SSS is still a cool tool, it´s situational. On top Anatman is still useless meanwhile RoE is still about 3 attacks (or 10s) as a def? And what about RoW? It´s another cd just to bring more DPS in the worst way ever. You just press it and it doesn´t matter what follows or if you align your burstskills with it. Just stay in bossrange.
    So far MNK lost everything what made MNK since the games release for something which is even less than what we´d before. And we only had positionals and 2 (3) oGCD´s left before.

    And while it´s not enough, SE shows the middlefinger to any serious MNK main. They didn´t address the issues, they just got ride of it. Even ppl who´ve been like "Oh great GL is gone and we´ve a good base for Endwalker, let´s be excited" are now like "WTF!".
    Fixing a class is one thing. But deleting pretty much everything for "nothing but a gauge" is another. And yes, my opinion, whoever thinks the current MNK is great, has either no skill or no gamesense... or both.
    That some ppl celebrate SE for their lazyness in class design and ignorance against their own playerbase puts a big questionmark above my head. And yeah, with playerbase i mean those who actually care about gameplay and who play the endgame, not just jking on animations.

    Imagine MNK would still have its 6 positionals, would you still enjoy it with Blitz? Or do you really think that players, who don´t play savage, should say a word against them, when they´ve been able to ignore them easily in dungeons? (Especially when they came up like "Positionals have no impact anyway."?!)


    Quote Originally Posted by Navnav View Post
    Hold up there fam, i know how monk works, it aint complicated bruv. We are not talking about rocket science, we are talking about a game. Calm down please.
    Obviously not based on your old claims and your new one at the SSS thread.
    (9)
    Last edited by ssunny2008; 12-06-2021 at 05:43 AM.

  11. #250
    Player
    Itty's Avatar
    Join Date
    Jun 2019
    Posts
    1
    Character
    Mellow Cakes
    World
    Behemoth
    Main Class
    Monk Lv 90
    Also want to put my two cents in here, not being a super hardcore monk but 6.0 monk is very underwhelming and lacking any engagement. The blitz system reminds me of the ninja's mudra system and honestly, if we put back the 6 positionals back with the blitz system, it would force those who didn't understand and complained about the heavy postionals to understand and remember what skills are the flank and the rear. I thought with the blitz system it was gonna be busy and was open to the idea of the removal but now it's really a resident sleeper.
    (5)

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