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  1. #1141
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    318
    Character
    Night Hour
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Sazuzaki View Post
    I wouldn't mind a slight MP nerf for TBN, say like 2000-2500.

    No other tanks mitigation is tied to their DPS.

    TBN needs it's MP cost removed completely in exchange for either a slight shield reduction or slight cooldown increase.



    Remove MP cost and decrease shield to 15/20%

    or

    Remove MP cost and increase cooldown to 25 seconds
    (3)
    Last edited by NightHour; 11-30-2021 at 06:23 AM.

  2. #1142
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by NightHour View Post
    No other tanks mitigation is tied to their DPS.

    TBN needs it's MP cost removed completely
    Is that necessarily a bad thing though?
    Do all of the tanks need to keep mitigation and DPS separate?
    I kinda like that DRK mixes the two a bit. It helps it feel unique and it's fun to be rewarded for mitigating properly.
    (3)

  3. #1143
    Player
    Sazuzaki's Avatar
    Join Date
    Sep 2021
    Location
    Ul'Dah
    Posts
    182
    Character
    Sazu Velgr
    World
    Jenova
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by NightHour View Post
    No other tanks mitigation is tied to their DPS.

    TBN needs it's MP cost removed completely in exchange for either a slight shield reduction or slight cooldown increase.



    Remove MP cost and decrease shield to 15/20%

    or

    Remove MP cost and increase cooldown to 25 seconds
    TBN simply requires knowledge of the boss. I get that some dungeon bosses do such abysmal dmg that they don't break TBN, but doesn't that say something about current dungeon design instead?

    It doesn't, you just need more ways to interact with TBN so it does break OR you need to pay attention more on when to use it properly.
    (2)

  4. #1144
    Player
    Sazuzaki's Avatar
    Join Date
    Sep 2021
    Location
    Ul'Dah
    Posts
    182
    Character
    Sazu Velgr
    World
    Jenova
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by ItMe View Post
    Is that necessarily a bad thing though?
    Do all of the tanks need to keep mitigation and DPS separate?
    I kinda like that DRK mixes the two a bit. It helps it feel unique and it's fun to be rewarded for mitigating properly.
    Yes, that's exactly what I was thinking. All tanks don't need to feel the same and have the same cooldowns. DRK is special for this reason, and it fits the class thematically.
    (3)
    Last edited by Sazuzaki; 11-30-2021 at 06:40 AM.

  5. #1145
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Sazuzaki View Post
    Yes, that's exactly what I was thinking. All tanks don't need to feel the same and have the same cooldowns. DRK is special for this reason, and it fits the class thematically.
    If they all had their differences it'd be fine. If it's only the DRK it is just a disadvantage. It does give a DPS gain to healers though, true.
    But it doesn't even fit thematically, TBN costing DarkSide would fit thematically since it's litteraly what it is. using your Darkside to protect you "in the blackest nights".
    If TBN costed say, 20s of Darkside, and kept it's DA proc the same then it'd absolutely be a gain when used well, and neutral when it doesn't pop.

    Edit: While at it, it'd be fun to have Living Shadow sustain on Darkside as long as you have more than 10s of it, so you could maintain it by dumping more mana into it if you want more damage, or let it fade by itself to save ressources or end it early.
    (1)
    Last edited by Kalaam; 11-30-2021 at 06:46 AM.

  6. #1146
    Player
    Sazuzaki's Avatar
    Join Date
    Sep 2021
    Location
    Ul'Dah
    Posts
    182
    Character
    Sazu Velgr
    World
    Jenova
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kalaam View Post
    If they all had their differences it'd be fine. If it's only the DRK it is just a disadvantage. It does give a DPS gain to healers though, true.
    But it doesn't even fit thematically, TBN costing DarkSide would fit thematically since it's litteraly what it is. using your Darkside to protect you "in the blackest nights".
    If TBN costed say, 20s of Darkside, and kept it's DA proc the same then it'd absolutely be a gain when used well, and neutral when it doesn't pop.
    As long as TBN costs something and requires some brain usage. But I think it fits thematically because you have to risk something to gain an advantage. Not gonna go in depth just cause I don't feel like talking about lore, but you'll probably get what I'm trying to say. But you can make TBN neutral if it doesn't break literally just by expanding upon what it does already, hence maybe make TBN have some other combo actions that can overwrite its effects if things don't go as planned, rather than flat out removing its depth altogether.

    Edit: Sorry I'm pretty bad a trying to get my points across. What I'm actually trying to say is there's other ways to make TBN less frustrating to use by keeping it fun, rewarding, and having it appeal to everyone rather than turning it into a button that you just mindlessly use on cool down with little to no punishment that only appeals to newer players or people who don't focus too much on optimizing.
    (2)
    Last edited by Sazuzaki; 11-30-2021 at 07:41 AM. Reason: reworded some things

  7. #1147
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ItMe View Post
    Is that necessarily a bad thing though?
    Do all of the tanks need to keep mitigation and DPS separate?
    Yes. This game's history of tanking has shown anytime you mix the two of them, it results in very anti-tank behavior, something Square very demonstrably detests.

    Tanking stuff perpetually in offensive stance instead of tank stance, attacks like Inner Beast basically never being used due to being massive dps losses, PLDs standing in every ground aoe they know won't kill them to proc shield swipes (thus putting extra stress on healers), DA + DM, DA + DD basically never being used since thats mp you could use for DA + SE, etc. In particular, you'd see a lot of the shield swipe problem if TBN became unequivocally dps positive, or TBN being relegated to a dps only skill by free-firing it as much as possible to milk the mp/dps ratio gain over edge, rather than it being more tactically used for mitigation.

    TBN could use some QOL, but overall its fine as it is. It lets you shuffle resources around by banking 3k MP for upcoming raid buffs, giving you a very small advantage for proper utilization, but by large, being dps neutral. It just needs more time to break, or alternatively, it just refunds you the DA proc regardless if it breaks or not. As long as it costs MP, TBN cannot cost any less or more than the cost of edge/flood to make sure it stays dps neutral.
    (3)

  8. #1148
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Daeriion_Aeradiir View Post
    Yes. This game's history of tanking has shown anytime you mix the two of them, it results in very anti-tank behavior,
    You have lovely examples of the two being mixed poorly, but that's not to say they can only be mixed poorly.

    And I'm not sure how TBN encouraging us to use the shield to maximal effect is "very anti-tank behavior."
    (3)

  9. #1149
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ItMe View Post
    You have lovely examples of the two being mixed poorly, but that's not to say they can only be mixed poorly.

    And I'm not sure how TBN encouraging us to use the shield to maximal effect is "very anti-tank behavior."
    ...you cant think of an example? You can't fathom a DRK willingly standing in an AoE and getting a vuln or 5 just to be hit harder to guarantee a TBN breaking?
    (3)

  10. #1150
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by WhyAmIHere View Post
    ...you cant think of an example? You can't fathom a DRK willingly standing in an AoE and getting a vuln or 5 just to be hit harder to guarantee a TBN breaking?
    Why would anyone do that though?
    TBN breaking is DPS neutral.
    You're taking vuln stacks for no benefit to yourself, and it's potentially a DPS loss because your healers need to do more to patch you up.
    (4)

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