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  1. #10
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Deceptus View Post
    I've said similar in the past for TANKS.

    If tanks had a single DoT that generated massive amounts of aggro (from lvl 4 to lvl 80), a single GCD that generated a massive amount of aggro (from lvl 4 to lvl 80), a single AoE ability and nothing else but Defensive CD's that they didn't even need to use constantly:

    That would be exactly what healers are dealing with right now.

    And the tanks would rightly riot.

    But for some reason that gameplay style is perfectly acceptable for healers.
    Yup, tanks used to need to do damage because of how their aggro management worked, but with how tank stance works now, they're - by all means - just a DPS with extra survivability. They don't need their 123 or aoe combos anymore when a single Shield Lob and Total Eclipse [and WAR/DRK/GNB equivalents] can do the trick...ohh but what do they get for EW? well would you look at that, more damage skills! [that they don't actually need for tanking!]
    (16)
    Last edited by Allegor; 11-19-2021 at 08:38 AM.
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.