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  1. #311
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ayche View Post
    But anyway, make Gravity, Holy and Art of War very expensive and do tons of damage, like quadruple the potency number and put a 3-5 second cast time on them. If you want to add DPS options to healers, I want people to name one or two actions from each job that they first remove so there is room for replacement, if you ask for black mage action set to be attached to white mage whole hog, you are not to be taken seriously.

    Whm: loses cure 1, plenary and medica
    Gains: Water 1/2/3/4/5, Aero 3, glare separate to stone. Water when procced by stone gives mp refund. Glare costs 1 lily on a 60s cd, when used aero 3 becomes tornado, water becomes flood, stone becomes quake and dia becomes banish. Banish deals a full dia's damage and restores mp

    Astro: loses play (fold it back into draw, its just waste of space) Undraw and benefic 1
    Gains: Stella (changed to be proc based fan dance 3 aoe from malefic or gravity) Disable (does damage and silences. 2 charges) and almagest (does large aoe damage, dot and extends buff durations on allies by 12s)

    Sch: loses aetherpact, dissolve union and dissipation
    Gains: Shadowflare, miasma 2, bane or fester

    We could do more if we really wanted to. Whm in particular has a lot of unused slots.
    (1)

  2. #312
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by GrimGale View Post
    - the usual -
    Everything that wasn't a DPS increase was shunned by the community, though. And then deleted. And all that's left is quite shallow.
    (0)

  3. #313
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Payadopa View Post
    Everything that wasn't a DPS increase was shunned by the community, though. And then deleted. And all that's left is quite shallow.
    Ofc it was. If you design a game where you can get away with not using certain abilities, said abilities will inevitably get optimized out of the game.
    (9)

  4. #314
    Player
    RecoveryPotion's Avatar
    Join Date
    Oct 2021
    Posts
    140
    Character
    Takanashi Kiara
    World
    Gilgamesh
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Truen View Post
    I've played the healer role in a ton of MMO's. WoW, DAoC, SWTOR, and Lord of the Rings Online...every one of those games boasts healers with a huge array of spells and abilities that cause and create meaningful dps. What I don't get is how developers in this game specifically have devolved into assuming the people who play healers are so utterly dumb they can't figure out in their heads when they need to heal versus cast another damage spell. It's absolutely nonsensical.

    IF what they're saying is true, then people right now would STILL be struggling. Where are all these smooth brains thinking, "Durr hurr...one more 'Broil' cast, uh huh--yup," while the tank is hovering around 20% and 2 group members are dead?

    They simply don't exist.
    Instead what you have are a very small minority of people who shit on healers (who are likely trying) when they die in a video game.

    No, it's important to close by stating that the decision to take away fun and meaningful gameplay options, because some players simply aren't very good, is asinine and I hope that those who work on healer development will realize this and add some flair and variety back into our jobs!
    I mean I've watched WHM almost completely ignore healing just to get as many glares in as possible. Which, is great and all but if the fight requires both healers and only one is doing all the work, that gets pretty annoying. Healers are literally meant to heal , idk why people want to DPS so much on them. If you want to DPS why not just play a DPS? It's still so confusing to me why someone plays a healer just to focus on DPSing the entire time.
    (4)

  5. #315
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Payadopa View Post
    Yes and no. It's the DPS indoctrination that leads some healer to stress out so much that they neglect the very reason why they are in a group in the first place -> to heal.
    Eeeh I don't buy it. Random healers were potentially every bit as bad right back in ARR. Have we already forgotten TitanHM pugs? Pre nerf Pharos Sirius? The difference is that now they've realised that it's easy enough to throw a few rocks vs just standing around doing next to nothing. This isn't even a healer exclusive thing. The difference is that people seem to lose their minds when they die through lack of heals because the clueless healer they got lumbered with is struggling to do much more than merely breath. DPS/Tank fails cause a wipe though? Reform or go again. People don't seem to get nearly as salty over it.

    I don't get the mentality that healers should be immune from failure. It just strikes me as people expecting healers to be nothing more than pocket heal slaves, their own gameplay and enjoyment be damned.

    ARR embraced pushing every role equally and had a genuine functioning difficulty curve as a result. Something we've just not seen since.
    (13)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  6. #316
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by RecoveryPotion View Post
    I mean I've watched WHM almost completely ignore healing just to get as many glares in as possible. Which, is great and all but if the fight requires both healers and only one is doing all the work, that gets pretty annoying. Healers are literally meant to heal , idk why people want to DPS so much on them. If you want to DPS why not just play a DPS? It's still so confusing to me why someone plays a healer just to focus on DPSing the entire time.
    Name a fight which requires both healers to heal that you've done
    (9)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  7. #317
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Payadopa View Post
    Everything that wasn't a DPS increase was shunned by the community, though. And then deleted. And all that's left is quite shallow.
    Uh no. That's a false claim right there sir.

    Virus was massively valued in ARR, organised virus chains were a critical part of early T5 progression.

    Eye for an eye was also a powerful ability.

    Both were valuable parts of a healer's kit and certainly weren't shunned in any form.

    Healer's being the stale imitation of what they once were isn't the communities fault. It's the manner in which SE have consistently and repeatedly designed healers one expansion at a time with little to no long term vision outside of 'remove all the complexities'. There's absolutely no vision in what they've been doing ever since Stormblood, nor is their seemingly any experienced testing for that matter.
    (18)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  8. #318
    Player
    FoxCh40s's Avatar
    Join Date
    Feb 2020
    Posts
    332
    Character
    Source Eldion
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Payadopa View Post
    Everything that wasn't a DPS increase was shunned by the community, though. And then deleted. And all that's left is quite shallow.
    Here we go again. Another person that the whole forum has to argue with again.

    Can we just not, and say we did. Go back and read the other 30 pages man, we've argue this to death, and explained and explained, and explained.

    Enough already.
    (12)

  9. #319
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by FoxCh40s View Post
    Here we go again. Another person that the whole forum has to argue with again.

    Can we just not, and say we did. Go back and read the other 30 pages man, we've argue this to death, and explained and explained, and explained.

    Enough already.
    I know it's irking, but please let's not respond with snarkiness. I'd rather not hurt our side of the argument with angry responses, and turn potential allies into enemies.
    (7)

  10. #320
    Player
    Doragan's Avatar
    Join Date
    Feb 2016
    Location
    This is Thancred.
    Posts
    243
    Character
    Direct Breeze
    World
    Spriggan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by RecoveryPotion View Post
    if the fight requires both healers and only one is doing all the work, that gets pretty annoying
    Chances are, it's because the other healer does not understand who, and when to heal. "omg! the team is at 50% health! better indom + crit succor immediately!" is not efficient when the next raidwide aoe is in a minute, especially if the team would survive as is. And if you *need* the whole team at 100% HP like o8s, back in SB, Divine Seal + Cure III. It takes seconds and you certainly do not need 2 people to do that.

    If the other healer just panic heals during the whole fight and doesn't let you tick your Medica II, there's no point for the WHM to do anything about it but DPS in order to contribute.

    Quote Originally Posted by RecoveryPotion View Post
    If you want to DPS why not just play a DPS? It's still so confusing to me why someone plays a healer just to focus on DPSing the entire time.
    The focus isn't on DPS. On the contrary, it's all about how to contribute to your team in the best possible way. You will rarely use GCD heals aside from Medica II. Your oGCDs are more than enough in regular situations. As a result, most of your gameplay as a healer isn't actually healing,since you heal huge numbers, in an extremely fast manner. Aside from DPSing, I do not see how else you could contribute to your team during the time you're not healing.

    Right now, if you see anything else that healers can do that isn't DPSing when they aren't healing, please let me know, because I would like to find out.
    (9)

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