Whm: loses cure 1, plenary and medica
Gains: Water 1/2/3/4/5, Aero 3, glare separate to stone. Water when procced by stone gives mp refund. Glare costs 1 lily on a 60s cd, when used aero 3 becomes tornado, water becomes flood, stone becomes quake and dia becomes banish. Banish deals a full dia's damage and restores mp
Astro: loses play (fold it back into draw, its just waste of space) Undraw and benefic 1
Gains: Stella (changed to be proc based fan dance 3 aoe from malefic or gravity) Disable (does damage and silences. 2 charges) and almagest (does large aoe damage, dot and extends buff durations on allies by 12s)
Sch: loses aetherpact, dissolve union and dissipation
Gains: Shadowflare, miasma 2, bane or fester
We could do more if we really wanted to. Whm in particular has a lot of unused slots.