Quote Originally Posted by Roeshel View Post
Healers are more complicated than DPS and tanks in savage content. AST is arguably the most complicated role in the game to play optimally and they only have 2 DPS buttons to press on GCD. Not only because you don't have an actual rotation that you strictly follow like DPS and tanks, but because optimal play requires managing 1min long oGCD cds and the cooperation of your co-healer and party members if you are not out gearing the content. The second factor is entirely not dependant on individual skills.

It was easier for me to play Summoner in savage prog than it was to play White mage. Optimal play is actually so easy to reach with DPS role, you can do that even if 5 people have died throughout the savage run. People legit have nothing going on with DPS roles. Nothing to look or watch out for that a healer doesn't have to, outside of a simple 1-2-3 rotation filler. They have no responsibility whatsoever outside using Addle on the boss before big raid-wides. They are simply pressing the exact same buttons that they would have pressed when attacking a dummy while watching what the boss is going to do next. If anything DPS jobs have the most predictable pattern of playstyle which is what I find truly boring. Not being able to do anything else outside 1-2-3.
Thank you this. Dps is just rotation kill. Healer has to keep everyone alive, revive, dps and adjust constantly. It’s far more interactive UNLESS you have a perfect party at which point don’t bitch you are bored be happy you are doing less. It’s a “day off” basically.