And do what, meanwhile?
With the removal of Dots on SMN they should've just gone in on that further with SCH imo.
I also think it'd be cool if all of SCH's heals were ogcd's ( with a *short* cd so you couldn't spawn it ridiculously fast ).
Basically just make SCH a Dot and super mobility Healer.
( Also bring back Shadow Flare ).


I still think Miasma II being added back to Scholar would help give it something that used to be unique to it as a healer: A weaker (but still separate) dot that had the tradeoff of being an AoE attack. With Miasma being completely taken away from Summoner at this point, it could be renamed to something else since there won't be a Miasma spell now, but it would be nice to see for dungeons or higher-level optimization runs.With the removal of Dots on SMN they should've just gone in on that further with SCH imo.
I also think it'd be cool if all of SCH's heals were ogcd's ( with a *short* cd so you couldn't spawn it ridiculously fast ).
Basically just make SCH a Dot and super mobility Healer.
( Also bring back Shadow Flare ).
I'm aware that Black Mage has Thunder IV and Gunbreaker has Bow Shock, but healers don't have anything like this.
Scholar needs more attack options that make it more unique in comparison to the other healer jobs, and having additional dots seems like one way.
Last edited by MellowMink; 11-09-2021 at 04:17 AM. Reason: Fixed some minor typos


I'm against Button Bloat, but they could give us some of those fancy skills that Replace like RDM has with Verholy and such.
Yeah it wouldn't prevent it form being One Button but it could maybe add some complexity? I have no ideas just suggesting a compromise for those like me who don't want our bars so full.
The menacing aura of every Lalafell.
Scholars don't need to immediately dump their AE stacks in savage. The damage gained is so insignificant, the only place where it makes sense to use ED is when you are resetting DoT or when you are using Ruin II to weave and/or move.In the time it took you to type out the 40 or posts you've made about how "I don't wanna learn" you could have easily just learned your opener and made it muscle memory. Ruin II is just used to get a chance to use oGCDs, the real "opener" for scholar is put up Chain Stratagem -> Biolysis -> dump your aetherflow -> Dissipation -> dump your aetherflow again.
You said you plan to get into Savage, but with your attitude you're going to get to your first clock position protean, overlap with someone, then say "SE please remove clock positions I don't wanna be east."
I am curious about how does one put Chain Stratagem before Biolysis in the opener without clipping.
Using most of the Aetherflow stacks for Energy Drain is what I disliked the most about Scholar in Savage. Initially, when I unlocked the ability I thought that Energy Drain is something like a bait ability that the devs forgot to remove because it consumes the resources I need to use for healing. I didn't even have that ability on my bar before I started progging raids with SCH when WHM was taken.

Sadly if you are not you will parse low and be considered bad because non optimal dps :/Scholars don't need to immediately dump their AE stacks in savage. The damage gained is so insignificant, the only place where it makes sense to use ED is when you are resetting DoT or when you are using Ruin II to weave and/or move.
I am curious about how does one put Chain Stratagem before Biolysis in the opener without clipping.
Using most of the Aetherflow stacks for Energy Drain is what I disliked the most about Scholar in Savage. Initially, when I unlocked the ability I thought that Energy Drain is something like a bait ability that the devs forgot to remove because it consumes the resources I need to use for healing. I didn't even have that ability on my bar before I started progging raids with SCH when WHM was taken.
Honestly, no.
Decent parses simply require you to be pressing your dps button. SCH can even reach purple parses even just spamming Ruin II and ignoring Broil III. While ED optimization is important for high end parses (orange and above), the most vital thing is uptime.
If a healer is parsing low (grey) without multiple deaths or an extremely messy run, it's 99.9% of the time due to low casting uptime. Healer parsing is far easier than dps.
Player
Nonsense. This is just high level whining about the world being so unfair that you're forced to this nasty thing you don't like or will be considered bad.
A few EDs more or less in your opener will never make a noticable difference as long as your not in the 95+ area. If you're in danger of parsing low, you have other problems. Probably not pushing that one button we have enough.
Even with every ED and a couple of GCDs spend on healing, you can easily reach 75+.
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