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Thread: Broil

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  1. #1
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Mortex View Post
    Blm his other buttons give him proc change, mobility, rotation being faster with triple and swift, weaving addle for magic aoe if you want ( not needed in 99% of the content but you can if you want), extra fire IV and despair, not stacking more then 2 polyglot, using fire 3 proc too get back faster into your fire phase and at the moment because the proc duration isn’t that long you can’t use polyglot there (except if all the raid buffs are up for maximum dmg) or it runs out. On whm and astro all my ability heal (giving a shield or 10 % dmg reduce is just healing with extra steps except if the next ability is so hard hitting you actually need that too survive that, but the problem here is you never have these hard hitting abilities in 99% of the content) doesn’t matter if I put a bubble on the floor or if the heal comes from me. If I need to heal I have soooooo many options for it there is almost no weight behind any decision. On the dps side using a wrong skill or not using big cds makes you deal way less damage a lot of times, massively kneecapping you and the speed of clearing anything and even beating enrage timer.
    no, you see, the thing is their version of Black Mage doesn't have any of that. None of it. They only specified Fire and Thunder, and through process of elimination, basically removed around 20 buttons from their conditions.

    So what do my new 20 buttons do?
    (0)

  2. #2
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    818
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kabooa View Post
    no, you see, the thing is their version of Black Mage doesn't have any of that. None of it. They only specified Fire and Thunder, and through process of elimination, basically removed around 20 buttons from their conditions.

    So what do my new 20 buttons do?
    They all heal. Enjoy content now.
    (5)

  3. #3
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by NobleWinter View Post
    They all heal. Enjoy content now.
    Oof, I can't believe all of Astro's extra buttons only heal, and in fact all heal in exactly the same way with exactly the same cooldown and exactly the same targets with no other differences between them or considerations to make.

    Quote Originally Posted by Semirhage View Post
    If we're going with an analogy to the way healers work in this game, they'll be vital to the party's success and you'll spend about 10% of your time using them. Then it's back to Fire Fire Fire Fire Fire Fire Fire Fire.
    I'm confused. I thought we were changing how Black Mage's filler worked.
    (0)

  4. #4
    Player
    Boizinho's Avatar
    Join Date
    Sep 2021
    Posts
    59
    Character
    Cora Eudestand
    World
    Malboro
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kabooa View Post
    Oof, I can't believe all of Astro's extra buttons only heal, and in fact all heal in exactly the same way with exactly the same cooldown and exactly the same targets with no other differences between them or considerations to make.
    Astro's basically the sole exception with its card busywork. Outside of that, yes you pretty much have 12-15 buttons for "heal stuff" on any given healer. Their differences aren't interesting either. There's a clear priority list to follow on which ones to use first, and the gaps in raid-wide damage can be so long that it becomes a non-decision anyway. You Excog one tank buster then what do you use for the next one? Excog. Sacred Soil a raid-wide and what do you use next time? Sacred Soil.

    You're acting like healer toolkits are some kind of complex swiss army knife, but when you unfold all the tools inside the knife you realize it's 20 corkscrews, some smaller and more rusted than others, and you're just sitting around hoping that someone has trouble opening a wine bottle so you can feel useful for 3 seconds before folding up the knife and putting it back in your pocket. Give the Fire 1 spamming BLM 12 different versions of Addle, some stronger than others, some on the GCD and some oGCD, and see what kind of complex gameplay loop comes out of it. It would play exactly like healers do now. They would wait for the boss to cast a raid-wide, use the strongest Addle that was off cooldown at the time, and go back to Fire 1.
    (13)

  5. #5
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Kabooa View Post
    I'm confused. I thought we were changing how Black Mage's filler worked.
    Black Mage also has Firestarter, Thundercloud, ends with Despair, and needs to cast Fires in between those Fire 4s. Or is it only okay to be sarcastic and exaggerate when we're snarking at people who dislike current healer design, but precise and pedantic when we're making the original complaint?

    I can tell you I remember casting Stone 4 an annoyingly large number of times when I mained WHM, so much that it stuck way way out as a problem. Is the point of that statement that the number of times I had to cast stone was obnoxious, or do I need to pull out a calculator so I can tell you the exact number of times I did so because the point is moot without it?
    (11)

  6. #6
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Kabooa View Post
    no, you see, the thing is their version of Black Mage doesn't have any of that. None of it. They only specified Fire and Thunder, and through process of elimination, basically removed around 20 buttons from their conditions.

    So what do my new 20 buttons do?
    If we're going with an analogy to the way healers work in this game, they'll be vital to the party's success and you'll spend about 10% of your time using them. Then it's back to Fire Fire Fire Fire Fire Fire Fire Fire.
    (6)

  7. #7
    Player
    AikenDrum's Avatar
    Join Date
    Jul 2017
    Posts
    132
    Character
    Mio Aiken
    World
    Louisoix
    Main Class
    Pictomancer Lv 100
    Not more brainless, same. A set of simple rules you execute. Which is exactly why to not feel boring dps jobs have complex rotation that executing them requires some effort and training. Spend 10k hours on dps job and executing it will be as brainless as spamming 1 on healer. Same level on a healer is reached after 1 hour.

    Apart from that, seemingly effortlessly executing a complex action can be enjoying by itself.
    (6)
    Last edited by AikenDrum; 09-22-2021 at 04:48 PM.

  8. #8
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    896
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by AikenDrum View Post
    Not more brainless, same. A set of simple rules you execute. Which is exactly why to not feel boring dps jobs have complex rotation that executing them requires some effort and training. Spend 10k hours on dps job and executing it will be as brainless as spamming 1 on healer. Same level on a healer is reached after 1 hour.

    Apart from that, seemingly effortlessly executing a complex action can be enjoying by itself.
    Well 10k hours on a dps and things will in fact still be fresh when you're met with a new engaging boss and are figuring out how you can squeeze every last bit with your furnished rotation. Especially when dps is so crucial during the first week. On a healer the fun part will be learning when to use your oGCDs which has much less impact in the way of optimization.
    (0)

  9. #9
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Aword3213 View Post
    If you put it that way, aren't DPS jobs are boring as well?

    What are the DPS toolkits about? They are all damage. Even more brainless than healers because most dps abilities are used as soon as they're up. No thinking nor decision making is required.

    There are some exceptions though, like mitigations and utilities here and there, but you get my meaning.
    The problem is for example meele dps played on a perfect lvl and played on a ok lvl against same boss can change the rotation and buttons you press. The example I have is e4s my raid lead plays since years only dragoon and I did the fight later also with dragoon a bit out of boredom and if you perfectly play drg you managed too rarely squeeze in 1 more high jump with a mirage dive so close too maximum transitions. Changing the entire rotation for the fight. If I dps optimal on healer I can press the same button 10 times more. And funny enough astro even though it has more thing too do with his cards in theory do they all the same the only brain power you need is think if it is meele or range and if you already have the seal.
    (2)

  10. #10
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by AFuzzyMu11in View Post
    This is good it keeps the healers able to focus on healing not optimal dps.
    But there is nothing too heal in almost all fights. Like don’t get me wrong I would love to be forced to heal more but this game has except in very specific content no healing checks. So what other options do I have then do dmg all the time too make the fights shorter, I mean I don’t think I can overheal the boss too death.
    (5)

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