You should probably read the thread. I get from that diatribe that you think you're so smart and informed that you don't need to but you really should. You might understand my position then and given your awful attitude I won't be repeating it to you, or replying any further.
Where is this bully of which you speak? Do they actually exist, or is it a constructed bully?You're jumping into a thread that is 58 pages long and just bringing up points that have already been discussed at length. Even the post above yours points out how opt-in is far from a perfect solution. The original thread isn't even asking for opt-in, its asking to inflict it on the entire player base.
Also, I absolutely will judge a bully and make zero apologies for doing so.
You want PvP because you think "might is right" and you want to "deal with" pf groups you don't like on a PvP server which is forced onto a PvE player base. And that's just the OP. Do I need to say more?
I mean let us be real that is what you are saying cause in practice that is what often pvp boils down to someone better picking on another because the objective is to kill the other person.
Often followed by enjoyment for winning the match or having fun killing them.
Its fine if they have a fighting chance, max level players trolling around starter cities, killing quest npc's, attacking gatherers and crafters. Thats the kind of thing I find distasteful
Wait but you said; "Liking PvP doesn't make someone a bully. Enjoying picking on people weaker than them, does"
From what I could tell you never said anything about level. Though that is fair if you have other factors.
This thread serves one real purpose. SE, you cannot ignore that there is an interest in PvP amongst your paying customers. I hope it gets your required attention: cheating, less gear/content with each expansion, etc.
Can we omit medals altogether in Feast?
You can outfrag the other team convincingly and still lose if you don't pick up medals? Why not just make it about frags? You make every tank the errand-runner of having to pick up medals in lieu of fighting. Imagine losing because you didn't pick up medals... well it happened.
When you can ask yourself will any new player coming into Feast know he has to pick up medals after a frag and answer that question truthfully, well ask yourself what other game requires us to pick up anything after a frag?
Last edited by NW3; 07-06-2021 at 08:09 AM.
Gatherers have a Stealth Skill that is permanently active. As long as you keep your distance and have it active, noone will ever notice that you even exist.
As for the issue of "high level players killing low level players" there is but one easy solution. Normally, any settlement and especially towns, have Cityguards standing Guard that can and will delete anyone dumb enough to get close to them with a PK Mode active. Have them also patrol along the Roads and guess what, youre good even as a new player.
As something worth mentioning on this, The Cityguards of Elder Scrolls Online can make short work of criminals. I dont know the exact numbers on them, but i once saw two criminals duelling each other near wayrest in highrock, both of them seemed to be level capped at lvl 900 something and a single Guard killed both of them in a matter of seconds. Those Guards also have a ability that roots a player in place for a couple of seconds, making it sometimes quite difficult to outrun them if you are rather close to them.
If a FFXIV had Guards similar to this, all a new player had to do is just panic towards the next Guard and let them make short work of any greedy PKer.
And to make things more fleshed out, a (killed) PKer usually gets penalized in some way anyway. Somtimes it is reduced overall stats, sometimes there is a Bounty on them or they even get denied access to certain Towns or Settlements depending on the setting.
Last edited by Anhra; 07-06-2021 at 08:06 AM.
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