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Thread: Open World PvP

  1. #401
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    Quote Originally Posted by linayar View Post
    They said that's what they're doing with the new PVP mode for Endwalker.
    Yep! Just as i stated. So open world PvP is totally on the table! Players are getting their discount Stardew Valley, so I'd like to see the request for open world PvP actualized.
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  2. #402
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    Quote Originally Posted by SturmChurro View Post
    Yep! Just as i stated. So open world PvP is totally on the table! Players are getting their discount Stardew Valley, so I'd like to see the request for open world PvP actualized.
    So in your perceived value structure, changing the way the entire overworld works is exactly the same as another compartmentalized piece of content being added and deserves the same "a few people asked, maybe we should do it" attitude?
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  3. #403
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    Vyrerus's Avatar
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    Quote Originally Posted by SturmChurro View Post
    Yep! Just as i stated. So open world PvP is totally on the table! Players are getting their discount Stardew Valley, so I'd like to see the request for open world PvP actualized.
    "Discount Stardew Valley" is just letting every player have something that currently only people who own houses can have. Having open world PVP gives many people something that they have not asked for and have no need for and have no advantage and gain no advantage from.

    Open world PVP isn't really casual friendly. In fact, it's really no one friendly. I'd rather they never even consider adding it to the game. It doesn't have a place here.
    (10)

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    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  4. #404
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    Quote Originally Posted by Vyrerus View Post
    "Discount Stardew Valley" is just letting every player have something that currently only people who own houses can have.
    I'm still not sure whether there is housing feature with this content. It might work more like WoW's garrison, if there is even a building structure.
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  5. #405
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    Quote Originally Posted by van_arn View Post
    It's silly to think someone with the experience of a decade in another game can't offer feedback that could improve this game. So yes, XIV should change itself to be more in line with what someone like that would think, carefully, because it should be the best game XIV can be for everyone and not just a very cordoned-off niche that has happened to find their perfect place.

    That mentality of ignoring the outside world is what gave us the disaster of 1.0.
    The issue wouldn't really be with his level of experience, but rather with whether or not his clout would grant his opinion sway. Even people with loads of experience have terrible opinions and ideas. There's no certainty that just because an individual is experienced that they know what's best.
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    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  6. #406
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    Quote Originally Posted by linayar View Post
    I'm still not sure whether there is housing feature with this content. It might work more like WoW's garrison, if there is even a building structure.
    I expect it to be several garden plots similar to those found at housing exteriors, but with better scenery, and obviously some sort of new gimmick to it so that housing gardeners want to do it, too.
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    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  7. #407
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    Look, I like the concept of Graveyard Keeper (now with reaper being added) as much as the next person, but, as I don't craft, I doubt I will see much use in that kind of content in this game. Frankly, I doubt I will even touch it. Now with the inclusion of male viera, there looks to be quite a bit of casual oriented things being added to the game. I just don't see the problem with PvPers getting a bit more of a focus for once.

    Open world PvP would be a great addition for players, I really don't see any drawbacks here. Just fun.
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  8. #408
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    Quote Originally Posted by SturmChurro View Post
    Look, I like the concept of Graveyard Keeper (now with reaper being added) as much as the next person, but, as I don't craft, I doubt I will see much use in that kind of content in this game. Frankly, I doubt I will even touch it. Now with the inclusion of male viera, there looks to be quite a bit of casual oriented things being added to the game. I just don't see the problem with PvPers getting a bit more of a focus for once.

    Open world PvP would be a great addition for players, I really don't see any drawbacks here. Just fun.
    It would only be a great addition for PVP oriented players who specifically want Open World PVP. A lotta resources for just that little smattering of people, and since there's a snowball's chance in Abrahamic Hell that they'd add it to every server, it'd have to have its own dedicated server. The request is too steep of a price for too little pay off. Reworks to and new additions for the FFXIV style of PVP that we have are just fine, but something like open world is entirely unfeasible. Say they did add it. What do you think happens? It likely will be a poor imitation compared to what the people who wanted it expected. This then drags on the reputation of the game. Then comes the improve Open World PVP threads. Then the expand Open World PVP threads. Then the disappointment when both of those take years to even get a tiny bit of dev time. It's like asking to be disappointed for the next decade.

    I can't honestly speak to the success or failure of Farmville yet, but it's going to be implemented for everyone. If you don't want in on it, that's on you, but it only provides advantage and reward while also addressing a long time issue with the gardening in the game.
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    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  9. #409
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    Quote Originally Posted by SturmChurro View Post
    Look, I like the concept of Graveyard Keeper (now with reaper being added) as much as the next person, but, as I don't craft, I doubt I will see much use in that kind of content in this game. Frankly, I doubt I will even touch it. Now with the inclusion of male viera, there looks to be quite a bit of casual oriented things being added to the game. I just don't see the problem with PvPers getting a bit more of a focus for once.

    Open world PvP would be a great addition for players, I really don't see any drawbacks here. Just fun.
    PvP is getting a bit more focus in Endwalker. Let's see how the new mode does.
    (0)

  10. #410
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    Quote Originally Posted by Vyrerus View Post

    I can't honestly speak to the success or failure of Farmville yet, but it's going to be implemented for everyone. If you don't want in on it, that's on you, but it only provides advantage and reward while also addressing a long time issue with the gardening in the game.

    I've heard murmurs it involves our minion collections in a way. So maybe they'll do the farming?
    (1)
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