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Thread: Open World PvP

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  1. #1
    Player Theodric's Avatar
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    Matthieu Desrosiers
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    Cerberus
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    Reaper Lv 90
    MMO's by their very nature change over time and they are also designed to appeal to a broad range of players. With that in mind, it strikes me as counterproductive for anyone to suggest that players would be better off going elsewhere if they want to see a specific request come to fruition.

    Certainly, the development team are no stranger to obliging niche requests as we've seen numerous times already.

    The addition of PvP out in the open world in some form would not suddenly shift the game's genre altogether, either. It'd just be another piece of content that some people can involve themselves with and others can actively avoid.

    It need not be implemented in every zone. Some proposals - mine included - involved suggesting some sort of no man's land where it can be limited to as a compromise.

    As an aside, I've enjoyed a lot of the experimental content that FFXIV has put forward. I like playing around on BLU, I liked Eureka and I'm even more fond of the Save the Queen content.

    Unfortunately Matsuno isn't returning to write the planned third act, which has since been scrapped - in turn dampening my enthusiasm for future content. Those who are already happy with the game must surely have plenty to entertain themselves with. Thus I see no harm in allowing different niches to be fulfilled from time to time. It helps the community grow, after all.
    (7)

  2. #2
    Player
    Jojoya's Avatar
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    Jojoya Joya
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    Coeurl
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    Bard Lv 100
    Quote Originally Posted by Theodric View Post
    MMO's by their very nature change over time and they are also designed to appeal to a broad range of players. With that in mind, it strikes me as counterproductive for anyone to suggest that players would be better off going elsewhere if they want to see a specific request come to fruition.
    There's never harm in asking.

    But do you realistically believe SE could create a satisfying open world PvP experience without compromising the quality of content already in the world or causing disruptions to the game experience of those players with no interest in world PvP? I personally wouldn't mind if they added it for those who want it but it's not something I want for myself nor do I want it disrupting my game experience. Part of the appeal of FFXIV when I got fed up with WoW and was looking for a new game was that I didn't have to worry about world PvP disruptions taking out flightmaster or other NPCs I needed to interact with.

    I don't think SE could pull it off. The instanced PvP in this game is generally viewed as poor as it is. It's going to be very hard for SE to produce good open world PvP when even Blizzard has always struggled with it despite designing it into WoW from the start.

    That's why players will suggest going elsewhere to get it. Go to games that were designed for it from the start so you get a better experience and this game isn't disrupted for players who in many cases came here specifically because it lacked world PvP.
    (9)

  3. #3
    Player
    Krotoan's Avatar
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    Krotoan Argaviel
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    Sargatanas
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    Quote Originally Posted by Theodric View Post
    The addition of PvP out in the open world in some form would not suddenly shift the game's genre altogether, either. It'd just be another piece of content that some people can involve themselves with and others can actively avoid.


    important part bolded.

    Most of the people in this thread are not against content they won't engage in. They are against content they will be forced to be engaged in, have to change their current playstyle to avoid, and/or content that changes what they currently find "fun" about the game.


    I hate Eureka. I rarely engage in EX-Ultimates.

    Both are fine to be expanded. While I have my gripes about locking the relics and dyable armor behind them.. they aren't detracting from what I enjoy in the game and I can choose to engage in them at will.
    (8)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  4. #4
    Player
    Saito_S's Avatar
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    Ciel Rosemont
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    Hyperion
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    Red Mage Lv 90
    Quote Originally Posted by Krotoan View Post
    important part bolded.

    Most of the people in this thread are not against content they won't engage in. They are against content they will be forced to be engaged in, have to change their current playstyle to avoid, and/or content that changes what they currently find "fun" about the game.


    I hate Eureka. I rarely engage in EX-Ultimates.

    Both are fine to be expanded. While I have my gripes about locking the relics and dyable armor behind them.. they aren't detracting from what I enjoy in the game and I can choose to engage in them at will.
    Precisely. Expand Savage/Ultimate, expand/improve PVP, expand on Triple Triad. NONE of those things are things I engage in much (I do pvp here and there, but only because there are a few glams I want that are only obtained via Wolf Marks). I'm fine with all that getting more attention even though none of those things are among the aspects of the game that I really care about.

    I don't know how or why the idea of opt-in open world pvp got conflated with NON opt-in open world pvp, because it seems to me that the vast, vast majority of opposition to "open-world pvp" has been if it's not opt-in. Yes, there's also some "I don't want to see too much dev time devoted to something I don't care about." Personally, I don't generally worry about that sort of thing; I get that people play the game for a variety of reasons and engage in a variety of content, so I'm cool with some dev time/resources being devoted to things I don't care about, even if that could theoretically be "at the expense of" work on content I DO care about. There can be exceptions, like if I just think something is really really worthless and would rather not see time and resources devoted to it, but that's not too common for me.

    But LOTS of people in this playerbase DO care about that. There's no sense in singling out people who say this of PVP because people say this about all kinds of content - "I don't want to see (X) because I don't want the limited dev time/resources to be used on it."

    That said, open-world pvp that is NOT opt-in is a terrible idea. And I'd hazard a guess that said mode of "forced" open-world pvp participation is what the VAST majority of the "anti" people in this thread (possibly 100% of them) are against. Other than discussions of it simply not being viable (because the dev team likely wouldn't be able to do a good job to implement it in a satisfying way and make the systems for it work, etc.), I don't really see people being against opt-in world pvp on principle. And for my part, if they COULD make opt-in open-world pvp work well, in a way that pvp-enthusiasts would find fun, without having to spend a disproportionately high amount of time working on it (i.e. spending way too much time/energy on it compared to other somewhat niche content), then hey sure, why not.
    (8)
    Last edited by Saito_S; 07-02-2021 at 04:34 PM.
    Un-retired Red Mage.
    Level 51 procrastinator.

  5. #5
    Player
    SannaR's Avatar
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    Sanna Rosewood
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    Midgardsormr
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    White Mage Lv 100
    Quote Originally Posted by Krotoan View Post
    important part bolded.

    Most of the people in this thread are not against content they won't engage in. They are against content they will be forced to be engaged in, have to change their current playstyle to avoid, and/or content that changes what they currently find "fun" about the game.


    I hate Eureka. I rarely engage in EX-Ultimates.

    Both are fine to be expanded. While I have my gripes about locking the relics and dyable armor behind them.. they aren't detracting from what I enjoy in the game and I can choose to engage in them at will.
    This exactly. I don't know when these forums started down the path of people going oh well you are against this version of an idea so you must be against all versions. There are a select few in this thread who have recently taken this stance. And seem to want to die on the various hills they take that stance on just so they can complete the cycle of the self fulfilling prophecy of no one can ask for changes to the game that may or may not be seen as popular. Just so that they then can point and cry out "See? You can't ask for something different from the normal or criticize the game. Because people don't want or agree with one aspect of something."

    I'm one of those who wouldn't mind having areas or ways people can pvp as long as it's optional and the devs somehow made it satisfying. The fact that many in and outside of the pvp community see what we do have as unsatisfying doesn't help any new mode look promising.
    (6)