Should allow us to PVP in limsa and get rid of all the catboys and those that AFK there.
Should allow us to PVP in limsa and get rid of all the catboys and those that AFK there.



I wonder how much work it would be to turn on pvp skills all zones? Next if the skill part isn't hard what would one new server really matter? If we have cross data centre visiting coming we are talking three new servers globally. If the skill thing isn't an issue I can't imagine the server cost being an issue. Nothing truly relevant happens open world.
It feels like an easy pretend win for SE to me. People get open world PvP in their own little box and the rest of the player base never even has to think about it.
Last edited by Moonlite; 07-02-2021 at 11:46 AM.
24 pages arguing about something that has literally a zero percent chance of happening.
Cool.
It isn't really an example of white knighting to ask for people to avoid personal attacks in a thread about a new mode in a video game.
Here's the comment in question that I made:
I'm not really seeing what is supposedly so dramatic or unreasonable about that.
MMO's by their very nature change over time and they are also designed to appeal to a broad range of players. With that in mind, it strikes me as counterproductive for anyone to suggest that players would be better off going elsewhere if they want to see a specific request come to fruition.
Certainly, the development team are no stranger to obliging niche requests as we've seen numerous times already.
The addition of PvP out in the open world in some form would not suddenly shift the game's genre altogether, either. It'd just be another piece of content that some people can involve themselves with and others can actively avoid.
It need not be implemented in every zone. Some proposals - mine included - involved suggesting some sort of no man's land where it can be limited to as a compromise.
As an aside, I've enjoyed a lot of the experimental content that FFXIV has put forward. I like playing around on BLU, I liked Eureka and I'm even more fond of the Save the Queen content.
Unfortunately Matsuno isn't returning to write the planned third act, which has since been scrapped - in turn dampening my enthusiasm for future content. Those who are already happy with the game must surely have plenty to entertain themselves with. Thus I see no harm in allowing different niches to be fulfilled from time to time. It helps the community grow, after all.
There's never harm in asking.MMO's by their very nature change over time and they are also designed to appeal to a broad range of players. With that in mind, it strikes me as counterproductive for anyone to suggest that players would be better off going elsewhere if they want to see a specific request come to fruition.
But do you realistically believe SE could create a satisfying open world PvP experience without compromising the quality of content already in the world or causing disruptions to the game experience of those players with no interest in world PvP? I personally wouldn't mind if they added it for those who want it but it's not something I want for myself nor do I want it disrupting my game experience. Part of the appeal of FFXIV when I got fed up with WoW and was looking for a new game was that I didn't have to worry about world PvP disruptions taking out flightmaster or other NPCs I needed to interact with.
I don't think SE could pull it off. The instanced PvP in this game is generally viewed as poor as it is. It's going to be very hard for SE to produce good open world PvP when even Blizzard has always struggled with it despite designing it into WoW from the start.
That's why players will suggest going elsewhere to get it. Go to games that were designed for it from the start so you get a better experience and this game isn't disrupted for players who in many cases came here specifically because it lacked world PvP.



important part bolded.
Most of the people in this thread are not against content they won't engage in. They are against content they will be forced to be engaged in, have to change their current playstyle to avoid, and/or content that changes what they currently find "fun" about the game.
I hate Eureka. I rarely engage in EX-Ultimates.
Both are fine to be expanded. While I have my gripes about locking the relics and dyable armor behind them.. they aren't detracting from what I enjoy in the game and I can choose to engage in them at will.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
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