Quote Originally Posted by Gemina View Post
Since healer offense was never accounted for when creating DPS checks in the game
You must be playing a different game, my dude. Healer DPS has been required in every savage fight until you outgear it. I don't care what Yoshi P said in an out-of-context interview several expansions ago, if fights are unbeatable without healer DPS then healer DPS is a requirement.

Quote Originally Posted by Gemina View Post
That is why such changes can't come mid-expansion, because if they did that, they would have to balance out the DPS by taking it away elsewhere.
Have you considered that potency would be removed from healers' Nuke+DoT instead of unrelated DPS classes?

Quote Originally Posted by Gemina View Post
A way around that is by adding in AoE skills since those skills are impractical to use on bosses. A positive result to that is that dungeons and other AoE situations become more fun to do
Have you considered that healer players might want to have fun outside of dungeons?