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  1. #11
    Player Veis_Alveare's Avatar
    Join Date
    Apr 2019
    Posts
    678
    Character
    Veis Alve'are
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Payadopa View Post
    Lord, do I wish it had one. I hate when WHMs spam that. It's so bright and noisy. lol
    "I hate having competent WHMs, I also can't figure out how to turn down other people's effects"
    (9)

  2. #12
    Player
    Shanir's Avatar
    Join Date
    May 2020
    Posts
    12
    Character
    Shanir Sh
    World
    Phoenix
    Main Class
    Summoner Lv 80
    Lily gives WHM 1000mp, like WHM has 0 mp issues that would be worthless
    (2)

  3. #13
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Veis_Alveare View Post
    "I hate having competent WHMs, I also can't figure out how to turn down other people's effects"
    Eh. I like my effects on. But with Holy I can't see the enemies. lol It's a badly designed spell that's in dire need of a longer cast time.
    (0)

  4. #14
    Player Veis_Alveare's Avatar
    Join Date
    Apr 2019
    Posts
    678
    Character
    Veis Alve'are
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Payadopa View Post
    Eh. I like my effects on. But with Holy I can't see the enemies. lol It's a badly designed spell that's in dire need of a longer cast time.
    You can leave your own effects on but turn down party members and other players, they're all separate.

    It would take a special kind of incompetence to balance job contribution around spell animation.
    (7)

  5. #15
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,208
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Payadopa View Post
    Eh. I like my effects on. But with Holy I can't see the enemies. lol It's a badly designed spell that's in dire need of a longer cast time.
    System -> Character Configuration -> Character tab -> Battle Effects Settings
    Own: Show all
    Party: Show Limited / Show None
    (2)

  6. #16
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Holy is one of the slowest, clunkiest spells there are as it is, it does not need a longer cast time wtf.
    (0)

  7. #17
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Veis_Alveare View Post
    You can leave your own effects on but turn down party members and other players, they're all separate.

    It would take a special kind of incompetence to balance job contribution around spell animation.
    Guys, you can moan as much as you want. lol
    I prefer prefer my party animations on, tyvm.
    It's just bad design if a single player can spam an attack so the tank can't even see the enemies/ground AoEs anymore. It's the most obnoxious spell I can think of in the game. haha
    (0)

  8. #18
    Player
    Elesiel's Avatar
    Join Date
    Oct 2020
    Posts
    4
    Character
    Elesiel Harper
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Bsrking5 View Post
    Tlrd:Can we remove all Ogcd heals and replace them with a mix of Ogcd damage spell and gcd healing spells?
    As someone who plays all three healers at max level, mostly WHM, and as someone who decided to play a healer to focus on healing and have some dps spells on the side when needed and/or have nothing else to do, I have mixed feelings about this : the whole thing of having OGCD spells in FFXIV is what makes the combat feels good at higher levels, because you're able to chain spells faster than the 2.5 sec GCD. If these OGCD heals become GCD, it will slow the combat by a L O T. I do however like the idea of having OGCD damage spells with a cooldown, because i hate to see healers in trials/raids spamming Glare and nothing else while i have to handle the healing alone. Again, i'm a healer, not a green DPS, so you at least have my attention here.

    Quote Originally Posted by Bsrking5 View Post
    change holy from a gcd to a 30 second Ogcd with a recast of 30 seconds and stun to 6 seconds.
    Holy is already a spell with a very slow animation, and it does very little damage for what you imagine as a 30 sec cooldown spell. However, it does stun, which makes it a really, really strong spell in aoe situations . I have to say no to that because the only reason to accept this change would be to have another spammable aoe. More on that later...

    Quote Originally Posted by Bsrking5 View Post
    Change assize to a gcd instant cast damage only with a proc from medica or medical II to add back the aoe heal. 400 mp
    ...Like right here.
    So the point of Assize as of today is to have an ogcd hybrid damage/healing spell that also gives a bit of MP regen. What you want to do is to get rid of the ogcd part, the cooldown, the MP regen, and the heal unless you get a proc from medica I or II, which means you have to spam these spells until you get a proc for that.
    In other words, what you want to do is to get rid of what makes Assize an interesting spell.

    Quote Originally Posted by Bsrking5 View Post
    Change dia and glare to ogcd. dia recast to 60 seconds glare to 15 seconds. Make stone, stone 2 stone 3 a combo.
    So you're basically adding Stone I / II / II back into our DPS spells for the purpose of having a combo rotation. We'd break the combo chain with our other healings spells. It's useless.

    Quote Originally Posted by Bsrking5 View Post
    Add every lily used gives 1000 MP to whm.
    Oh god. This is embarassing.
    Up until that point, I tried not only to take you seriously, but also to bring constructive criticism.
    But this suggestion shows me you have no idea what it's like to play WHM. When I read that, i had to stop reading to jump to other jobs. So, sure, AST gets Ewer back to it's ancient design, but we all know ASTs will never use it because they'd be fishing for better cards, like it was before Shadowbringers. But nothing for Scholar ? Really ? Have you played Scholar ? SCHs would sell mom and dad for a passive trait like that. WHM have a ton of MP management spells.
    (2)

  9. #19
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by AnotherPerson View Post
    System -> Character Configuration -> Character tab -> Battle Effects Settings
    Own: Show all
    Party: Show Limited / Show None
    Cheers, mate. I do that for alliance stuff. Otherwise I seriously can't see the enemies.
    (0)

  10. #20
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Payadopa View Post
    Guys, you can moan as much as you want. lol
    I prefer prefer my party animations on, tyvm.
    It's just bad design if a single player can spam an attack so the tank can't even see the enemies/ground AoEs anymore. It's the most obnoxious spell I can think of in the game. haha
    So you want them to tune down the animation effects then, not alter the functionality of the skill until it's unusable.
    (7)

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