Quote Originally Posted by Kes13a View Post
1. oh dear, at best 50 cents a DAY to play something as much as you want. what a crime.
2. established precedent in mmos, check out World of Warcraft sometime if you dont believe me.
3. again, see 2 for precedent. prices of labour rise, so too development costs, yet the price is reasonable for what you receive. they bank on volume
4. you get 2 for FREE. so no, the game doesnt make you pay for more, thats optional. inventory management on the otherhand, is usually up to the player.

these are optional items. which part of OPTIONAL are you having trouble with? here, if it helps any:

optional
[ op-shuh-nl ]

adjective
left to one's choice; not required or mandatory: Formal dress is optional.
leaving something to choice.
The retainer situation alone isn't something optional or vanity. It's literally influencing game design. Every serious crafter can attest to that. It is not optional. lol

On a related note, it's true that demand and availability dictate the price (duh) but I'm
a firm believer in educating people in hopes
it changes how they perceive something. You can't look at the state of the industry now and how it used to be and tell me that shit hasn't hit the fan so hard these last years that the fan stopped working a long time ago.

And then I see people not just going along with that incessant greed but actively defending it. Are you all shareholders? lol And the tired ol' excuse of 'it's a business!'. Because earning earning unfathomable amounts of money isn't enough, they must earn all the money in the universe (and monthly).

On an unrelated note, Starbucks' coffee is disgusting. There, I said it. lol

Let's be real here. The prices could double overnight and we'd still have plenty of people here defending it, because that defines a fanboy. Fair enough. To each their own. But don't expect other people to not rattle that cage of yours every time that happens.