ehhh this is a hard pass. Paladin has changed greatly in the way that it used to gain oath with blocking, to just gaining oath with auto attacks. And this deserves it's own thread, but what the heck.
Back in HW and StB you had a choice between shield and sword oath. Shield granted oath with blocking, and sword with auto attacks. I sorely MISS shield oath gaining oath from blocking.
Losing Bulwark was like Warrior losing Infuriate by comparison.
I could use bulwark or wings to just fill up my gauge when I needed more oath, and the more mobs around me the more oath I gained for MP regen for flash/clemancy/holy spirit out of sheltron spam. You could get 3-4 shell-trons in a row for fast MP regen. Oath was needed to gain MP back faster for your burst phase window with requisite and blocking facilitated that.
Now oath is merely relegated to 3 skills. Sheltron, Intervention, and Cover. Don't get me wrong I love the way shelltron works now, but I would really like to have something more useful to spend my oath on. As it gains at a static rate now...which is slow to boot. Shadowbringers gutted the way Block and Parry work as mitigation. Paladin is built around blocking, and now we have to rely on eHP. Remember when Paladin had 2 shield choices. Block chance and Block Strength? I do....and block chance was king for me as that offered more oath to burn. Now it's just even across the board for shields.
I like the way paladin plays now, but I kind of miss the meaningful ways you could gain oath in HW and StB. Doesn't mean paladin is trash by a long shot! (one of the best tanks imo) Hopefully we get a little more of that block integration back in the next expansion.
I would like to see something like a skill that once used charges oath when you block for 10 sec. or maybe when each party member's shield falls of or breaks you get 5 oath per.



Reply With Quote

