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  1. #1
    Player
    Macleod's Avatar
    Join Date
    Feb 2014
    Location
    Ishgard
    Posts
    442
    Character
    A'sharr Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by VentVanitas View Post
    Well the thing is we desperately need that GL aura because without it, MNK's barren and boring animations are plain to see. Just SE doing their usual thing and continuing to strip the job of anything that might be visually interesting I suppose.
    An endless repetitive green swirl around a character doesn't make it more interesting.
    (4)

  2. #2
    Player Bananarama's Avatar
    Join Date
    Jan 2016
    Location
    Mountain Dew
    Posts
    52
    Character
    Bana Kori
    World
    Sargatanas
    Main Class
    Monk Lv 100
    Quote Originally Posted by VentVanitas View Post
    Well the thing is we desperately need that GL aura because without it, MNK's barren and boring animations are plain to see. Just SE doing their usual thing and continuing to strip the job of anything that might be visually interesting I suppose.
    knew it was a mistake to get my hopes up. Maybe I should quit before 6.0 happens and we're reduced to one button

    Quote Originally Posted by Macleod View Post
    An endless repetitive green swirl around a character doesn't make it more interesting.
    If you hate MNK so much, why are you here?
    (4)
    Last edited by Bananarama; 11-29-2020 at 12:30 PM.

  3. #3
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    So that LL huh? My thoughts on the changes:

    Tornado Kick - pretty much turned into Steel Peak.

    Form Shift - gives "Formless Fist" which allows you to use any move without having to cycle forms, cool QoL I guess, no more screwed up openers in casual content because the tank is impatient and pulls immediately.

    Six Sided Star - The same, except it now gives a speed boost. ...OK? I'm not sure why they did this, but if I had to guess it's probably because we're defaulting back to Fists of Fire now so we don't have the passive speed boost from Fists of Wind. It apparently has a "very high potency" but I'll wager it's still worth 2 weaponskills like it is now. We'll see how this changes once we have the potencies.

    Perfect Balance - I really enjoy this change, no more skill speed melding hell.

    Anatman probably just exists to freeze the timer for Formless Fist if I had to guess. It'll probably still be useless no matter what change they give it though to be honest. At least we no longer have that disgusting opener to worry about.

    I need time to mull over these changes but I'm disappointed that this was apparently worth waiting until 5.4 for? Was figuring out the potency changes really that hard?
    (2)
    Last edited by VentVanitas; 11-27-2020 at 09:31 PM.

  4. #4
    Player
    Maffis's Avatar
    Join Date
    Nov 2020
    Posts
    3
    Character
    Maffis Frank
    World
    Spriggan
    Main Class
    Rogue Lv 80
    The animation for GL needs to stay somehow.

    The movementspeed from SsS actually looks pretty darn fast.

    What does Anatman do now? What is the point of this skill? Is it seriously just gonna halt the present form as our lvl 78 skill when formshift literally does the same?
    (0)

  5. #5
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,534
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    As far as I'm aware, nothing has been said about Anatman yet.
    (0)

  6. #6
    Player
    Maffis's Avatar
    Join Date
    Nov 2020
    Posts
    3
    Character
    Maffis Frank
    World
    Spriggan
    Main Class
    Rogue Lv 80
    I'm guessing they might just remove the manual meditate in combat and add chakra-regen to Anatman.
    (0)

  7. #7
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Why can't they just have auras as a toggle instead of constantly removing them! I want my darkside aura back, now they take away my wind punches...
    As a monk who just hit level 52, picking up the job first time since my ARR alt, from what I see these look promising but time will tell.

    GL now a trait, about time. Will it be 3 or 4 stacks though? if 3 what will wind stance change to? Or will we just lose the boost and go back to having earth and wind being useless again.

    Tornado kick has turned into steel peak. Now we have two single target ogcds, we are back to where we were years ago. TFC, TK and EF, instead of Mercy stroke, Steel peak and Howling fist.

    Anatman interacted with greased lightning so presumably that will be reworked. Hopefully to something useful.

    SSS gives a movement speed buff...that looks interesting. Niche though but one I could see.
    (1)

  8. #8
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Some things I noted upon watching footage again:

    - Perfect Balance has 6 stacks, which means 6 Opo-opo skills and no GL refreshing to worry about. It also has a longer duration too, enough to comfortably perform 6 weaponskills. (Can't tell the exact number from the vod, could be 15-ish) None of that Riddle of Earth timing optimization nonsense, speaking of -
    - Riddle of Earth is not on Yoshi P's bar, but Anatman is? They either axed it and didn't mention that or Yoshi P simply forgot to put it on the bar.
    - Tornado Kick looks to have a 45 second cooldown, meaning it can still line up with RoF/BH. It also did 48k as a direct crit under burst, math heads that are smarter than me can probably estimate the potency from that.
    - Chakra gen from Anatman isn't a thing, as Meditation is still there. It's new use is still unknown.
    (1)
    Last edited by VentVanitas; 11-28-2020 at 01:19 AM.

  9. #9
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    I have a feeling Anatman might have been changed to a party wide buff of some kind.
    (0)

  10. #10
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,655
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by RyuDragnier View Post
    I have a feeling Anatman might have been changed to a party wide buff of some kind.
    Doubtless since that would infringe on Dragoon's position as the middle ground DPS/rDPS job. If anything, I suspect Anatman just gives you Chakra. Either a guaranteed amount or works similar to Mediate from Samurai.
    (0)
    Last edited by ForteNightshade; 11-28-2020 at 02:08 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


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