Quote Originally Posted by Seraphor View Post
Or they can just give Coincounter the AoE indicator. Seeing as almost every other Cyclops after that has them.
It makes no sense to make the first Cyclops you encounter the most difficult one, especially as this is level 47 and considered very early content at this point.
The most notable cyclops to me (aside from coincounter) is the guy from The Twinning who doesn't have an AoE indicator either.

Also like... who cares? It's not as if death in this game has any real consequences. Teaching people a mechanic by having it kill them just really drives home the point that they need to be alert to what's going on around them.

Let me be clear - I don't really care about them adding indicators to a random dungeon boss, it's all good, but to say that OHKO as a learning tool is bad is just... not smart.