Melee DPS are the ones who have total control over whether they live or die. How the heck does it "screw over melee DPS" when you can literally just press your stun button in-between GCDs? Don't blame the game for the player's incompetence.I think coincounter is a good change.
Those attacks really only screwed over melee DPS, and a 360 instant kill that isn't telegraphed is just dumb. Any mechanic that gives you no opportunity to react without prior knowledge, and basically instant kills you is BS. It isn't some grand learning experience for new players; it's just an annoying unavoidable death to a mechanic they're not likely to see in any future content.
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