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  1. #11
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Gula View Post
    Do you know what a tankbuster is? I would think so, since you have an 80 DRK. The person healing you does not need to be told what nearly killed you every time it happens, there is no AOE, and you, playing DRK, should know when to use TBN. By your argument, tankbusters fall into not having indication you're about to be hit with visuals.

    Telegraphed attacks, especially one's with a big arm swipe like Hades', are learned and adapted into later content. They're the tank busters for the party.
    Tankbusters aren't 1 hit kills, and tanks have tons of "just in case" mitigation they can pop even if they don't know exactly what's coming.

    Coincounter is actually 1 hit killing melee DPS with a move that has absolutely no tell as to what it is or what it will do. That's BS.

    I'll repeat, if an attack is something you need to learn by actually being hit by it then it should NOT be a 1 hit kill. If an attack is going to be a 1 hit kill then it needs a telegraph.

    Quote Originally Posted by Roda View Post
    I mean without the harsh punishment it's at best annyoing, and at worst ignoreable.

    You dont' lose much by dying. This isn't some crap game where you lose hours of progress in unrelated content if you die anywhere (deleveling). You simply just have to get up and try again and learn from your mistakes.
    If you want to progress, pass the test and just don't get hit by the thing you know kills you.

    If you couldn't learn by dying in one hit to an untelegraphed attack, no one would be able to clear extremes/savages.
    Death means you can't adjust, and it being in easy content means the group probably won't wipe, so you won't even get a chance to retry and adjust. Pretending that's a learning environment is ridiculous; it's just the laziest possible way to add difficulty to a boss fight for new players.

    I'm not saying it's broken and needed to be changed, but I'm still glad they did change it because the way it works is dumb.
    (4)
    Last edited by Goji1639; 08-08-2020 at 03:04 AM.