Quote Originally Posted by SpeckledBurd View Post
Here.

6SS won't be dead, it'll still be useful for disengages since it lets you double dip your GCD. However it may end up getting changed in 5.4 anyway since the devs seemed to internally think of it as a way to refresh stacks rather than a downtime/disengage tool. Presumably Form Shift will still advance your form to the next one, but it will also refresh your stacks with every hit.

The skill that's really getting coffin'd here is Anatman. Fight Design rarely lets you build stacks because of how much they love making you either move during transitions or watch a minute long anime cutscene and then give you zero time before the boss is targetable after the fact. Perfect Balance's shortened recast is basically ripping the recovery aspect out from beneath Anatman (not that it was good for that either) and Form Shift already took the upkeep aspect, now it'll do it even better. All that's left for Anatman now is the opener that relies on counting server ticks.
I think that the better "band aid"in this situation would be just raw dam buff instead of a mechanical change of any kind. While it wont fix MNK issues it will at least give it some utility.