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  1. #1
    Player
    reyre's Avatar
    Join Date
    Aug 2017
    Posts
    148
    Character
    Reyner Blackblood
    World
    Gilgamesh
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by VentVanitas View Post
    Just a quick update, now that the LL digest is out, we now know that the Form Shift change is going to make it refresh GL no matter what form, rather than skipping Opo-Opo altogether (ala BLM's Umbral Soul) as the earlier translation would have us believe. Which is good enough for me, as it's what I and a lot of other people have been asking for them to do anyway. So... RIP SSS I guess, made just a tad bit more useless until 5.4 lol.
    Not going to lie, those changes kind of make me sad. One hand form shift will still be spammed, just not 3 times every 10 seconds in DNGs which is cool i guess, it will be better for some transitions....kind of. I honestly cant think of any fight in current content that actually forces a long transition (maybe e8s but even then you kind of have a reopener so...) but either way is a positive-ish change.

    Now the PB change is kind of pointless. It will make MNK hit harder, since you know Leaden Fist spam will be even more prevalent than before and maybe we can actually line it up with RoF and BH with no forced delays in oGCD rotation, on the other hand its making leaden fist even more prevalent than before in the MNKs rotation which is a problem on its own, its a bigger problem if you have high ping/low frame rate. Hopefully this PB change will come with some other adjustments to other skills, namely Tornado Kick, if not then this PB change kind of makes things worse. One the main reasons to have a short recast on PB was to use the TK Rotation in tandem with RoW, buuut since we dont have the cool side effect of RoW, its just more burst DMG.

    I would rather have a potency buff to other skills (which honestly can still happen).

    If nothing else i predict that MNK dmg will be too high and leaden fist will be nerfed to the ground.
    (1)
    Last edited by reyre; 08-04-2020 at 12:43 AM.

  2. #2
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by reyre View Post
    Not going to lie, those changes kind of make me sad. One hand form shift will still be spammed, just not 3 times every 10 seconds in DNGs which is cool i guess, it will be better for some transitions....kind of. I honestly cant think of any fight in current content that actually forces a long transition (maybe e8s but even then you kind of have a reopener so...) but either way is a positive-ish change.

    Now the PB change is kind of pointless. It will make MNK hit harder, since you know Leaden Fist spam will be even more prevalent than before and maybe we can actually line it up with RoF and BH with no forced delays in oGCD rotation, on the other hand its making leaden fist even more prevalent than before in the MNKs rotation which is a problem on its own, its a bigger problem if you have high ping/low frame rate. Hopefully this PB change will come with some other adjustments to other skills, namely Tornado Kick, if not then this PB change kind of makes things worse. One the main reasons to have a short recast on PB was to use the TK Rotation in tandem with RoW, buuut since we dont have the cool side effect of RoW, its just more burst DMG.

    I would rather have a potency buff to other skills (which honestly can still happen).

    If nothing else i predict that MNK dmg will be too high and leaden fist will be nerfed to the ground.
    This might be first time I agree with you! After reading the futher LL about monk I agree reducing the CD on perfect balance will just turn Monk into a hybrid Fell Cleave. And not a fun one! This is great for transitions where PB will be up most of the time. E8S is good example and copied factor with the robot carry transitions (I always lose my stacks).

    I think your right about this being the wrong direction for PB, and I have always felt it needed a straight full 3 stack of GL, but make Tornado Kick only use 3 stacks instead of everything.

    Trait all stances to passive buffs: FoW allows 4th GL, FoF +5% damage buff, FoE +3% crit chance. Then you never fully lose all your stacks with TK, then this would essentially help you weave TK into your rotation. Even more so during your RoF, BH burst phase. SSS should be moved to a oGCD and grant 1 GL. Adjust potentcy until even with NIN or SAM. done
    (0)