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  1. #1
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,534
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Duskane View Post
    if Drk lost there own effect in there own expansion i doubt monks will ever return
    But DRK hasn't lost their aura, you just need to have the Darkside buff up to see it.
    (2)

  2. #2
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    My 2 cents as a former main monk during ARR and HW, played it quite a bit in SB as well.

    Since Shb, monk got dumbed down a lot, the dev failed to make it interesting and thought players didn't want to play it because of GL.
    Of course they were wrong, so instead of improving the job on that, they created more niche skills that you never use like SSS and Anatman.

    And now, with all the changes they hyped us with, we get exactly the same job but now GL is a trait, TK is a normal oGCD and the GL animation which was there since ARR is now gone.


    I honestly believe SE has no idea about what to do with the job. Like, zero idea. I would also add that the dev team is utterly incompetement at this point. Such misunderstanding is quite baffling. I already gave up on monk this xpack, but now it's like defiling its grave. Shame, Yoshi P.
    (5)

  3. #3
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    You guys think theyre gonna pull a MCH in 6.0 and base monk off maybe moreso one of the previous series monks? Yang, Sabin, Tifa, Zell?
    (0)

  4. #4
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by ADVSS View Post
    You guys think theyre gonna pull a MCH in 6.0 and base monk off maybe moreso one of the previous series monks? Yang, Sabin, Tifa, Zell?
    That's very optimistic, but not entirely impossible. General consensus with the FF7 remake was Tifa is a total blast to play, so it's not like nobody at SE knows how to make an entertaining unarmed fighter. We'll see, though.
    (2)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  5. #5
    Player

    Join Date
    May 2020
    Posts
    232
    Quote Originally Posted by Powercow View Post
    That's very optimistic, but not entirely impossible. General consensus with the FF7 remake was Tifa is a total blast to play, so it's not like nobody at SE knows how to make an entertaining unarmed fighter. We'll see, though.
    FF7 remake's combat is what makes Tifa's gameplay so fun tho. That and her animations I think. Both of which we have no access too. Here's hoping the patch notes clear up everything they didn't tell us durning the live letter.
    (2)

  6. #6
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Powercow View Post
    That's very optimistic, but not entirely impossible. General consensus with the FF7 remake was Tifa is a total blast to play, so it's not like nobody at SE knows how to make an entertaining unarmed fighter. We'll see, though.
    Secretly was thinking the same thing, Tifa from ff7 remake was lightning fast, and the animations were really awesome as well
    (1)

  7. #7
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    With GL now "gone" and monk no longer goes 0-60, but 60 right out the gate...this is some good news for 6.0. We should see some interesting things with the next expansion as we Monks are no longer tied down to GL, and skills being centered around GL being lost or kept up.

    I for one WELCOME this change as it has been a horrible growth for monk for ARR to current form. I agree that SE had no idea what they wanted to do with monk past Heavensward and just continued to give us more of the same thing from then on.

    With these new changes of making monk basically like ninja now, we should see some skills getting pruned in 6.0.

    Anatman first and foremost. Since it's whole focus was for GL and SE won't tell us what it does now. Honestly it should be an aura oGCD that gives us 20% crit chance on a 60 second cooldown for 15 seconds. Lines up with Brotherhood, RoF, and would really put the burst in burst phase.

    The stances need to go unless SE can salvage some kind of illusion of player choice that they offer (which they won't with GL gone now and FoF with be king).

    SSS should be on the chopping block unless they can form it into an upgraded version of shoulder tackle to remove button bloat.
    (1)

  8. #8
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Jirah View Post
    Agreed, so far every time SE changes a job its usually for the worst or a complete lobotomy which my bets are on the latter. If Monks get that treatment i just wanna say i totally called it
    I’m also predicting void between MNK mains, but I wish I stated this back then but it is inevitable. And we still don’t know the extent of the changes for MNK as 5.4 is very much a minor fix and would come full circle in 6.0
    (2)

  9. #9
    Player
    silverdragontyr's Avatar
    Join Date
    Nov 2011
    Posts
    174
    Character
    Erdra Tyr
    World
    Brynhildr
    Main Class
    Pugilist Lv 90
    There is not much you can do to lobotomy Mnk. That's kind of the issue. It's the same 6 skills in the almost the same combos with very little variation, except when using buffs every 90 seconds. Now it will be the same except you add in TK and maybe SSS in niche situations. You really can't dumb it down much further.
    (1)

  10. #10
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    If its a trait like mend and maim for casters, it wont be GL4 at level 1, I can guarantee you that one.
    (0)

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