You may be surprised as the amount of solo play situations you can salvage pertaining to use of Holmang and Superbollide.
First off, you can utilize a healer chocobo to manage Holmang(Any type of chocobo should be sufficient to keep yourself topped off with Nascent Flash in most situations) and Superbollide, making them viable options for virtually all overworld content.
Naturally, that isn't the case Living Dead, with the cumulative 100% HP requirement being unattainable.
Secondly, sustaining potions in palace of the dead are surprisingly enough to manage both Holmang and Superbollide.
I'm not too familiar with using them, but there is a similar item in Eureka that may be sufficient for solo usage of Holmang and Superbollide in Eureka Anemos and Pagos.
Once access to Logograms is granted in Pyros and Hydatos, I can definitely vouch for logos action like Bloodbath being sufficient enough to use in tandem with Holmang and Superbollide.
Once again, that is not the case for Living Dead - which is honestly kind of sad.
Apart from straight forward running of undersized content, there are honestly quite a few contextual actions and skills accessible that may provide players with access to unique heals in solo content.
They can be often be adequate to utilize in conjunction with Holmang and Superbollide, but will virtually never be enough to get any use out of Living Dead in solo play.
My general point is that the amount of healing resources that Living Dead is essentially uncomparable to those required by any other tank CD in the game.
The fact that you may even have to consult and employ a healing rotation to manage the skill speaks volumes as to something going wrong in development.
I feel you're conflating a 'manageable' skill with a 'satisfactory' one.
Living Dead's downsides are greater than those of any other Tank CD in the game, with the invulnerability phase still only having a maximum duration of 9 seconds to compensate.
The only practical advantage of Living Dead is the 10 second buffer period, which is of limited benefit in high end content where communication with party members and preparation for enemy damage and mechanics are vital.
This statement, is frankly; utter rubbish.There's no point discussing it's merits outside of raiding, because it literally doesn't matter. Casual content is casual content, you die, so what.
Non-raiding content constitutes the majority of the combat encounters in the game.
Just because the skills and strategies employed aren't as great as those in high end encounters, doesn't automatically make any relevant gameplay issues and concerns invalid - that's just outrageous.
Skills indeed don't exist in a vacuum, so there is a modicum of truth in your crude statement.
However, judging skills on their own merits as well as in context of a class's entire toolkit should ideally both be critical perspectives to practice during game development.
I don't think anyone in here is implying DRK should have the best tank invulnerability skill(Or even not the worst!( to coincide with the mighty TBN.
I myself would be quite satisfied if Living Dead merely wasn't as terribly impractical and unenjoyable to use as it is now.
This is yet another highly unpleasant strawman argument to witness.
No one is asking for the outright removal of Living Dead.
We are requesting a prompt rework of the move, or at least tweaks to make the healing requirements easier to meet.
It's WAR's most potent cooldown outside of Holmgang also don't know what prompted you to conjure that suspect "2/3 of the WAR playerbase."
The overwhelming majority of level 76 and above WAR players I crew up with use Nascent Flash as applicable.
Personal ancedotes I'm sure, but with more grounding than the nebulous unsupported claim you just made.
Although I will admit that every now and then on forums I witness someone propose that the target requirement for Nascent Flash be removed, which I feel we both agree is also a fair case to make.
I do agree however, that Nascent Flash is an extremely effective skill, actually being my favorite added this expansion.
Normally I'd say: "Wow, someone is holding a grudge!"
Instead I'll just comment on that being the most impressive in-depth articulate analysis of someone's post history that I've ever seen.
Bravo.