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  1. #11
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,459
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by BarretOblivion View Post
    Im sorry to say this but... you are just bad then. Everyone got used to doing it and timing thier hate drops when they are needed (example during burst heals or dps). You never laxed your job in SB, if you did, something was wrong. Either you didn't Lucid, or tanks weren't shirking each other.
    It was in 4 mans where it happend, never happened in raids cause of two tanks and two healers. Tanks that want the enmity managment back can have it the day SE locks you into Defensive stance while in a 4 man. You can stance dance in Raids where two tanks are present so the chance that at least one of the two is paying attention to aggro. The old system worked fine in a raid enviroment but was a nightmare in 4 mans.

    This is How I would bring it back.

    1. Make defensive stances increase the enmity created by enmity generating abilities only.

    2. Give tanks 1 more pure enmity generator (Enmity will need to be lowered to ensure both get used.)

    3. Make enmity generators OGCD abilities.

    4. Remove Enmity generation from tank dps abilities.

    Result tanks will have to rotate their pure enmity generators into their dps rotation. Hard part would be balancing so you dont have to hit the generators every time you do your dps rotation. The idea here simple put dps and healers on a tanks skirt tails for Enmity with the tanks having to use enmity generators more often then they do now.
    (1)
    Last edited by NanaWiloh; 05-22-2020 at 06:56 PM.