Quote Originally Posted by Awha View Post
I wish they just made a healer that healed through doing damage either they are required to do damage to generate a resource to heal something of that nature. I get SE does not want to give every healer a full dps kit, but at the very least they should add one.
I don’t think they would since the game and playerbase are so DPS centric it would be the only healer anyone would ever want. Everyone would want it for everything from dungeons PUGs to statics; why take any other healer when this one could get the clear faster than the rest since its whole kit is (theoretically) focused on damage?

They could go the other route and balance their output to be slightly higher than the other healers for balance but then people would rightfully complain about the low payoff for their efforts; why play this healer when you get the same amount of damage the others get from hitting one button?

It just seems like too much of a balancing nightmare for them to consider it.