Quote Originally Posted by Duskane View Post
You are comparing Shoha stacks to general buffs which not what it is
More like Chakra or Mirage dive its no different
Other Melee have multiple Buffs and OGCD they have to keep track of while Samurai has hardly anything
I mean, it's not like a Sam has strictly nothing to worry about. We focus on Tsubame cooldown mainly, as well as keeping 100% uptime in order not to drift our rotation.

But I agree, this isn't the change we need on sam. Shoha feels clunky sometimes but that's not the skill itself, more like Tsubame that has to get used instantly or else it goes to waste. Since the 5.0 class changes preview were released peoples said that having Tsubame only usable on the next GCD following a Midare was a terrible idea due to how it forces you into a clunky rotation (erasing a yukikaze sen just to line up every time) since we can't have enough or too few SkS to align correctly.

Everything else on sam is fine and can be adjusted. Tsubame however forces player to adapt to a really bad design choice and causes issues by doing so (weaving shoha between the two). Just give a two or three gcd window to use tsubame and you've fixed sam in every way possible