Results -9 to 0 of 802

Threaded View

  1. #11
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by Shurrikhan View Post
    You know what else prunes situational utility you find useless without demanding that no one else have access to it?

    Taking it off your bar.
    That snark doesn't hold water for a ton of reasons.

    As Tigerlilley said, the stated design goal of Stormblood was to cull useless actions. As far as gameplay changes went, it was the single biggest talking point they had during the Fan Fests leading up to Stormblood. And the devs knew that One Ilm Punch was a terrible skill because there were multiple NPCs in the game with dialogue lines lampshading how bad of a skill was, indeed one of them was even in the Monk Questlines themselves.

    It's not even worth giving them credit for changing the effect of it to a stun, because you could only use it a third of the time due to it being locked to Raptor Form, on the GCD at a massive TP and sizeable damage loss compared to just using Leg Sweep.

    Let's not give the devs any credit with regard to Monk where they don't deserve it, and indeed, where they actively failed. The action rework they hyped up so much for Stormblood was an abysmal failure for Monk, they took as many or more skills from us that we use than those we didn't use and we got bupkiss back.
    (5)
    Last edited by SpeckledBurd; 01-31-2020 at 01:29 PM.