Quote Originally Posted by Nalien View Post
Try Hunts, Treasure Maps, PvP, Deep Dungeons, Relics (when they're finally added), Achievement hunting and so on.
Treasure maps are such a poor excuse. It's random as to if you'll get into the dungeon, progression inside the dungeon is random, and there's nothing but AoE pulls until the final floor. I can't imagine why you'd hate dungeons but love treasure maps, they have all of the problems dungeons have but worse.

I was wearing the pvp set in my avatar when you replied to me there. PvP is not PvE. It's not even the same game, since jobs are redesigned in it.

There's no deep dungeon or relic quest in Shadowbringers yet.

Hunts... I mean, if you're going to condescend to me about how dungeons are a waste of time, I'm going to do that to you over hunts. I have no idea why you enjoy them. I would never tell you to stop enjoying them or that you're wrong for enjoying them, like you're trying to do to me right now. But hunts don't take up a lot of time, in fact from what I understand people use them because it's quicker to cap tomestones using them than using the expert roulette. That's what I'm looking for, something to do.

They're gutting the thing I do most and not giving me anything in compensation except content I don't want to do (crafting). That's great for the crafters, I can still be upset about the decision and request they think of something new for 4-man content in exchange.