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  1. #211
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by linay View Post
    Note, my response isn't just solely for you, but also somewhat to anyone else who might be reading, so I'm not saying that you're necessarily saying anything, just giving some comments.

    And, of course, everything depends on implementations. And like I said, I'm not good at thinking up ideas, and really would rather not and just leave it to the devs.
    Since it was quoted from me, I assumed it was directed at me. My mistake.

    And that's fair. As a general response, I'd just like to point out that it's far less invasive to others' discussion when issues people have with some system are at least basically defined rather than sweep broadly over any and all implications the term may hold for different people. E.g. 'I don't like when people chuckle obviously and strictly at other's misfortunes' as opposed to 'I dislike chuckling', or 'I'd rather not have even more rush-rush spam content that we pretend is difficult but is really just stratifying' as opposed to 'I don't like Mythic+'.
    (Not generally: So, thank you for defining what all your preferences so discussion could work with them in mind rather than forcing related discussion to either end early or ignore your preferences entirely. Seriously, it helps a ton.)
    (1)

  2. #212
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Theodric View Post
    We're actually getting two trials for 5.2, not just one.
    Well yes...A normal mode, and an extreme. What's new? Thats how its always been.
    Not only that but it was marked "(Tentative)" - Does that mean the name is tentative? Or is it not 100% we're even getting a trial lol.

    Quote Originally Posted by Valkyrie_Lenneth View Post
    There are currently 73 dungeons in the game. 71 if you take out Praetorium and Castrum Meridanium. That's a LOT of dungeons.
    Most of which aren't relevant.
    There are currently 46 raids in the game, 97 if you include all difficulties.
    So does that mean we dont need any more raids anymore?

    No, of course it doesn't. This is a budget cut, plain and simple. And considering well over 2/3rds of the player base is casual in nature, they've basically reduced the ammount of casual content in each patch by 50%
    (4)
    Last edited by VenKitsune; 12-19-2019 at 05:14 PM.
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  3. #213
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by VenKitsune View Post
    Well yes...A normal mode, and an extreme. What's new? Thats how its always been.
    Not only that but it was marked "(Tentative)" - Does that mean the name is tentative? Or is it not 100% we're even getting a trial lol.
    The Ruby Weapon (Normal and Extreme) and a "secret" possibly MSQ related trial: that's 3 trials.
    (1)

  4. #214
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    the time spent not making the other dungeon could also be use to make the gear at least a bit more unique instead of rehashing or rearranging older gear SB dungeons also saw this happen alot.
    (1)

  5. #215
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    I am.

    Only waited about 7 frigging months for another PvP season.
    (0)
    FanGathering Mail Rail London Nov 2019 (✓)
    Lavigne#0001
    PvPaissa Staff - https://discord.gg/sUy86UC
    Leader of Reign Community (2004-Present)

  6. #216
    Player
    Kisshu's Avatar
    Join Date
    Mar 2014
    Posts
    483
    Character
    Nica Kisshu
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Mansion View Post
    The Ruby Weapon (Normal and Extreme) and a "secret" possibly MSQ related trial: that's 3 trials.
    Wasn't it presented the same way for the secret trial as Kugane Ohashi was?
    Would be nice if we're getting more Hildabrand trials, 2.x had three trial fights in the questline and then we had to wait till Kugane Ohashi for the next.
    (0)

  7. #217
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by VenKitsune View Post
    This is a budget cut, plain and simple.
    It may or may not be a budget cut to dungeon development as it remains to be seen if there is anything done in place of that on the PVE end, but it's probably not a budget cut when considering the game as a whole, considering everything else that we're getting.
    (1)

  8. #218
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    If we could revisit those dungeons which doesn't received a Hard version, but in the way of Baldesion Arsenal, it would be great.
    (0)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  9. #219
    Player
    Nyxn607's Avatar
    Join Date
    Dec 2016
    Location
    Limsa Lominsa
    Posts
    269
    Character
    Hypnotic Noodle
    World
    Coeurl
    Main Class
    Dancer Lv 83
    I am ok with 1 dungeon per patch. Currently the only reason I even run the dungeons is to level alt jobs, and cap on tomes.

    I am excited to see what the new trials will entail, will they tune them more toward savage level difficulty? Will the implement new, rarely seen mechanics? Will they just be another trial like usual?
    (0)
    "If you walk through life thinking you are not needed, remember that there is always someone that is counting on you." -CP

  10. #220
    Player
    reivaxe's Avatar
    Join Date
    Aug 2014
    Posts
    1,193
    Character
    Jellicle Jayde
    World
    Maduin
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by VenKitsune View Post
    Most of which aren't relevant.
    ...
    This is a budget cut, plain and simple.

    Funny, this type of thinking on behalf of the player base is prob a factor in them looking at this huge focus for man power and resources and thinking "yeah, perhaps we can lessen the amount of dungeons we make and use that energy for something else".

    It happened before ... they use to make side paths and tricky "gotta read stuff" dngs. Those earlier dngs were waaaay harder and even if you enjoyed them there were sometimes patterns or elements to them that you would forget more often than not. You can go back and play them if you forgot how much more demanding they were. But they looked at the playerbase and made changes to how they make these dngs as a result.

    And given the nature of this game you can not call that a budget cut, lmao! How is it a budget cut? Unless you know for a fact that they let go of people as a result of this.
    Cause if they haven't done a mass layoff then the people who would be making the models and settings and textures and lighting and animations and concept art for the no-longer-happening dungeons are still there, working on something else. Either making something else come faster or making something happen that they couldn't do before.

    What's that something else? Wont know til we see it. It's shifting and moving resources if they keep their staff the same size, not a budget cut.

    I've been very open about my thoughts that we are just sadly never gonna see Female Hrothgar (or male buns I guess) cause Yoshi has said in more ways than 1 and VERY directly at times that they simply can not keep making content at the pace they are and support more character models than they have now (races). And dngs are a pretty big use of modelers and character animators and so on, it's a big part of their content cycle. Though I still don't think it likely to happen I can now see a future where they reveal them and talk about how they were able to support them after "reallocating some resources ...". Or perhaps we will see some other kick ass things in the future that used that men power, like updated CC and new animations or more glam sets that are brand new or more housing items and other side things that people love, idk.
    (0)

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