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  1. #11
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Zakon View Post
    I am going to make an assumption and say you're a raider, and if that's the case, I understand.

    But for people who don't do the end-game raids, there's not a lot else to do at end-game besides the expert roulette.
    There's also normal raids and alliance raids. I don't even raid, but extreme trials are also viable content for casuals to do. They're not very hard.
    (9)

  2. #12
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    I think the bigger question is this: will the content they will develop in it's place be substantial and engaging enough to justify this decision? Because if it is, by all means, full speed ahead. Otherwise, we're looking at a shallow game outside msq related content.
    (15)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  3. #13
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,803
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    I'm looking forward to the deep sea fishing, the universal lure and the relic gear.
    (4)

  4. #14
    Player
    Zakon's Avatar
    Join Date
    Feb 2018
    Posts
    86
    Character
    Zelahra Virasch
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by dinnertime View Post
    There's also normal raids and alliance raids. I don't even raid, but extreme trials are also viable content for casuals to do. They're not very hard.
    Oh of course. But you do normal raids until you get your item for the week, which could just be once. Then you do the same for the alliance raid.

    I do extreme trials as well, but they have the same problem but even worse. You're guaranteed to get whatever you're farming for after 10 runs, unless you're trying for a mount. Once you have that, you never go back.

    It's hardly going to be something to keep you coming back every day, like the tomestone grind is.
    (1)

  5. #15
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Taybat View Post
    While I do like the gathering and crafting system. And appreciate how they made it more approachable. It is still not content that I enjoy. And I'm upset that this is the way we are getting our relic gear. It's almost as bad a Eureka.
    Just to clarify, the "relic" for crafter/gatherer is something different than what combat jobs will have. In fact, they've stated that due to feedback, combat jobs will get their relic via a more separate/independent means (or something along those lines), likely to distinguish it from the way it's done in Eureka.
    (1)

  6. #16
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Taybat View Post
    If I wanted to play ff11 I would just go play ff11.
    For crying out loud people how many times do we have to tell you.

    EUREKA IS NOTHING LIKE XI

    It's incredibly obvious you did not play XI, Eureka is nothing like XI. They pulled a few elements from XI, yes, but it was the ones the players hated the most in XI. All this did was show how deaf SE is to the criticisms of their subscribers, nothing more. And I hate how XI is being tarnished by this comparison.

    You want to know what XI truly is like? Go play it. It's still there and it still has a large player base.

    But this simple statement completely wipes any argument you have into the "doesn't know what they are talking about" pile and is therefore null and void. Want to make a decent argument? Do not compare something to something else, if you have only heard about that other thing from "something this one guy said one time in a party" or worse....google. Because it makes you look incredibly unreliable.

    So, criticism voided. Come back when you have a better argument.
    (16)
    Last edited by AnimaAnimus; 12-15-2019 at 01:32 PM.

  7. #17
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by AnimaAnimus View Post
    For crying out loud people how many times do we have to tell you.

    EUREKA IS NOTHING LIKE XI
    As many times as you'd have to kill an at-level mob to max your elemental level.
    (12)

  8. #18
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Zakon View Post
    Oh of course. But you do normal raids until you get your item for the week, which could just be once. Then you do the same for the alliance raid.

    I do extreme trials as well, but they have the same problem but even worse. You're guaranteed to get whatever you're farming for after 10 runs, unless you're trying for a mount. Once you have that, you never go back.

    It's hardly going to be something to keep you coming back every day, like the tomestone grind is.
    The tomestone grind isn't really any different. People tend to stop doing them after a couple weeks if they've gotten the necessary gear especially if combined with the normal raid and alliance raid ones. Some combining them with the extreme trial gear.

    Then again, how often these content are being done is subjective to the goals of each individual. What matters more if this type of content is more accessible to more casual players, which they are. We'll be fine with one less dungeon each patch. Not like the second dungeon actually contributed to anything other than aesthetic variety.
    (2)

  9. #19
    Player
    Zakon's Avatar
    Join Date
    Feb 2018
    Posts
    86
    Character
    Zelahra Virasch
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by dinnertime View Post
    The tomestone grind isn't really any different.
    Well it depends on what you're talking about. The normal raid gear will take you a couple of weeks to put together the set you want, but you're locked at one item drop per week, so once you've got that item you don't need to go back again until next tuesday. With the expert roulette it takes a few nights to cap on tomestones, which is a reason to log in and play.

    For the EX trials though, there's no weekly cap. If you get in a good group you can get the grind done in an afternoon, again unless you're after a rare drop.

    You could just grind out the tomestones in a day if you like pain, I suppose. I enjoy running the dungeons and I'm pretty sure my brain would turn to paste by the end of that.

    As for the tomestone gear, collecting the sets is what keeps me coming back. This particular patch cycle I thought the ranged set looked sick, so I collected the full thing along with all three weapons. Sometimes though I'll collect multiple sets that I think look nice. That's actually true of this cycle, I would really like the DRK and NIN outfits as well.
    (0)

  10. #20
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Zakon View Post
    Well it depends on what you're talking about. The normal raid gear will take you a couple of weeks to put together the set you want, but you're locked at one item drop per week, so once you've got that item you don't need to go back again until next tuesday. With the expert roulette it takes a few nights to cap on tomestones, which is a reason to log in and play.
    But normal raids (and alliance raids) is essentially the same kind of grind though? They both have weekly caps, the only difference is that RNG is involved. If you didn't get the drop you wanted or lost from a higher roll, you try again and again until you get it. It's not really a one and done thing unless you're lucky. Same for EX trials. It's especially worse now that there's more jobs than before, and they still drop one weapon per clear. I remember taking a couple weeks getting my Titania Grimoire because it just wouldn't drop which I ended up buying with the tokens, and I don't play the game that often. In the end, it's pretty subjective.
    (0)

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