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  1. #1
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Check out the Dengeki interview with Yoshida that was posted on reddit today. Good news for hardcore and vet crafters. Endgame recipes will actually require thought, and not mindless macros. 5.1 is everything we ever wanted, lol.
    I'm not sold just looking at the actions.

    The only proc based actions we're seeing will come in Tricks, Patient touch, and Intensive Synth.

    If success is reliant on any of those, the world might as well have ended, because thats back to the point where you're going to just randomly fail because you didnt get 2+ goods in 14 actions.
    (8)

  2. #2
    Player
    Join Date
    May 2019
    Posts
    479
    Quote Originally Posted by Barraind View Post
    I'm not sold just looking at the actions.

    The only proc based actions we're seeing will come in Tricks, Patient touch, and Intensive Synth.

    If success is reliant on any of those, the world might as well have ended, because thats back to the point where you're going to just randomly fail because you didnt get 2+ goods in 14 actions.
    Oh, good point lol. Well, I welcome difficult endgame crafting, but I was hoping for a more skill based endgame. Rather than RNG being a huge factor again. That just tells me that they cannot figure out a way to make crafting skill based, so, they decided to make normal crafting easy and endgame crafting RNG again.

    I mean, I’ll take it. It’s better than mindless macros and easy endgame crafting honestly. Endgame shouldn’t be easy, so if they have to implement RNG to make that happen, then so be it. Welcome back, rng lol.
    (3)
    Last edited by CookiesNCreams; 10-26-2019 at 06:26 AM.