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  1. #1
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Looking at what is not greyed out give a few hints on things.

    Inner Quiet, Great Strides, Basic Synthesis, Basic Touch, Standard Touch, Careful Synthesis, Observe, Master's Mend, and Precise Touch are not greyed out. Careful Synthesis has a CP cost like Careful Synthesis 3.

    Looks like Basic/Standard/Advanced Synthesis have been merged into one action and Careful Synthesis I, II and III have been merged into one low CP action.
    (3)

  2. #2
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,450
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    Looking at what is not greyed out give a few hints on things.

    Inner Quiet, Great Strides, Basic Synthesis, Basic Touch, Standard Touch, Careful Synthesis, Observe, Master's Mend, and Precise Touch are not greyed out. Careful Synthesis has a CP cost like Careful Synthesis 3.

    Looks like Basic/Standard/Advanced Synthesis have been merged into one action and Careful Synthesis I, II and III have been merged into one low CP action.
    I'd like to see:
    - Eliminate anything that does the same thing, but only to different degrees.
    - Remove cross-class skills. and recipe requirements entirely. If I'm doing ARM stuff, I shouldn't need WVR products, unless I can buy only what I need from the MB, not a stack of 99, only to use 5, then resell the rest at a loss.
    - Drop all crystal variants, or just reduce it to one.
    - And, no demimateria. It's enough work just to level the crafts, and not have to do it for this again.
    (1)
    Last edited by SamSmoot; 10-20-2019 at 09:53 AM.

  3. #3
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Good. There is so much bloat in crafting skills that they don't even fit in 3 full hotbars.
    (4)

  4. #4
    Player
    RubyCirha's Avatar
    Join Date
    Aug 2015
    Location
    ul-dah
    Posts
    389
    Character
    Ruby Cirha
    World
    Coeurl
    Main Class
    Monk Lv 73
    lol its not gone there were so many ability's that were basically the same after a bit its time to consolidate them and streamline crafting
    (1)

  5. #5
    Player
    DynnDiablos's Avatar
    Join Date
    Mar 2019
    Posts
    1,178
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    As someone who recently started crafting and just got all my crafters to 25 and CUL to 60, I welcome any streamlining of the process. My goal is to get all to 80, but may wait until after the update.
    (3)
    "The worst foe lies within the self."

  6. #6
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I welcome the change. A lot of people were just resorting to macros and calculation websites to automate the process anyway so less bloat is a good thing. I do hope that it'll still be possible to make a profit but I'm not too worried since it's fairly easy to identify a market to break into on any given day. Some of the most profitable items are low level recipes too, especially when new player housing is added to the game...
    (5)

  7. #7
    Player
    Join Date
    May 2019
    Posts
    479
    Interested to see how prudent touch and delicate synthesis got nerfed, those two moves absolutely ruined endgame crafting. Because they did mention it was too easy to HQ recipes in the digest. I’m actually excited.
    (0)

  8. #8
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by CookiesNCreams View Post
    Interested to see how prudent touch and delicate synthesis got nerfed, those two moves absolutely ruined endgame crafting. Because they did mention it was too easy to HQ recipes in the digest. I’m actually excited.
    They probably aren't getting nerfed at all. From the sounds of things, SE is going create more difficult recipes that have higher craftsmanship/control requirements instead of nerfing the actions that are used in general crafting.

    If there's going to be a change to actions, I would expect it to happen with the Specialist actions to give specialists an actual advantage in crafting the more difficult recipes. Right now, being a specialist is almost useless outside of the handful of crafts where specialist is a random requirement as a condition for crafting.
    (2)

  9. #9
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,450
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by CookiesNCreams View Post
    Interested to see how prudent touch and delicate synthesis got nerfed, those two moves absolutely ruined endgame crafting. Because they did mention it was too easy to HQ recipes in the digest. I’m actually excited.
    Hmm, I don't think I've ever used Prudent Touch. Just took a closer look. It costs a bit more Waste Not, and only gives you 100% efficiency. I guess the advantage is that with Waste Not, you lose steps when doing actions that don't increase quality, so it's actually less efficient. Perhaps the Waste Not's need to be dropped, and just keep Prudent Touch.
    (0)

  10. #10
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    I may actually try out crafting once they get rid of the omni-crafting nonsense. nice
    (1)

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