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  1. #11
    Player
    Nomuno's Avatar
    Join Date
    Aug 2013
    Posts
    86
    Character
    Vul Kandosii
    World
    Sargatanas
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Shalan View Post
    We do intend to heal, it's just that healing isn't what we wind up spending the majority of our time doing as a result of this game's design. Most fights are scripted/have predictable damage and both the tanks and ourselves are so loaded with OGCD mitigation and healing that it's very common to spend upwards of 70% of any dungeon/encounter doing DPS. Even when we do wall to wall pulls we can still spend the majority of our time DPSing. If a tank isn't doing wall to wall pulls sometimes we don't even have to heal at all (beyond one or two OGCDs).
    Trust me I know what the current state of healers are in this game. But my point still stands. You're a healer, not a dps. Simply complaining that content isn't engaging enough (or like the OP saying content is too hard as one) The problem is the casualness of this game... they made dungeons a snoozefest and THAT is why you broil/aow/holy/whateverthehellastrosdo for days in the dungeons. Another thing that could/should be done is healers should have more utility. If you give healers more stuff to do that is engaging with the party I think it would fix a lot of 1,2,1,2,1,2,1,2 that's going on. (buffs, stuff to esuna etc) there are plenty of options.


    Your casting is not much different than a bard (sure you are casting AoW a crap ton but your lack of healing is not because of a lack of ability) your lack of healing is from a lack of difficulty.


    Either way, I don't think healers should be dps focused anyways, I'd rather you be able to buff everyone to boost an actual dps. That's just my thoughts


    p.s. you have so many CD's you could be going through in dungeons on a regular basis from looking at these casts btw. You could be doing WAY more, you just choose not too...
    (2)
    Last edited by Nomuno; 09-29-2019 at 10:17 PM.