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  1. #1
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    I'm with the others who said it's the fact that they simplified the healers.
    It really ruined a good part of the expansion for me in all honesty.
    It sucks because they did so well in story-telling and the dungeons are cool
    but as a heals main, I can't be asked to heal much anymore.
    AST is garbage and they catered to Savage players, and even they
    aren't even happy with the changes, so who won here?
    (22)

  2. #2
    Player
    ParadoxHealer's Avatar
    Join Date
    Feb 2018
    Posts
    27
    Character
    Embyrr Wynter
    World
    Diabolos
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Jybril View Post
    AST is garbage and they catered to Savage players, and even they
    aren't even happy with the changes, so who won here?
    EXACTLY!


    *also, I love the Miyazaki image at the bottom!
    (6)

  3. #3
    Player
    Hash_Browns's Avatar
    Join Date
    Mar 2019
    Posts
    788
    Character
    Hash Browns
    World
    Siren
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Jybril View Post
    AST is garbage and they catered to Savage players, and even they
    aren't even happy with the changes, so who won here?
    Savage players didn't:
    - ask for seals
    - ask for playing a card to be a 2-step process
    - ask for sleeve draw to be ruined
    - ask for unique abilities to be gutted

    AST was gutted to the point where it wasn't even itself anymore not because of the card changes, but because of everything else. They might have changed the cards, but on top of that they changed everything about AST that wasn't broken at all.
    (16)

  4. #4
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jybril View Post
    I'm with the others who said it's the fact that they simplified the healers.
    It really ruined a good part of the expansion for me in all honesty.
    It sucks because they did so well in story-telling and the dungeons are cool
    but as a heals main, I can't be asked to heal much anymore.
    AST is garbage and they catered to Savage players, and even they
    aren't even happy with the changes, so who won here?
    Actually, they outright said they catered to the people who complained about getting "useless" cards. While some might assume that meant everything but Balance, I suspect a lot of people on the casual side found Spire, Ewer and even Arrow "useless" because they didn't know how to use them. It wasn't catered at all towards Savage raiders. No one in Savage was asking for Astro changes whatsoever. It's my belief these changes occurred because the devs overreacted to "meta" and basically destroyed most utility in this game.
    (5)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  5. #5
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by ForteNightshade View Post
    Actually, they outright said they catered to the people who complained about getting "useless" cards. While some might assume that meant everything but Balance, I suspect a lot of people on the casual side found Spire, Ewer and even Arrow "useless" because they didn't know how to use them. It wasn't catered at all towards Savage raiders. No one in Savage was asking for Astro changes whatsoever. It's my belief these changes occurred because the devs overreacted to "meta" and basically destroyed most utility in this game.
    I say this as a casual player but I feel like it had everything to do with balance. Since people kept hollering "If you don't fish balance, you were bad."
    They had to strip every single thing that made AST what it was into a boring balance bot with no variety whatsoever.
    Now people aren't fishing for balance it's fish for seals where I can barely be asked to do that.

    When I played AST, I dealt with the cards I got and changed if I really needed to.
    Spire has it's TP in need moments, but I usually fodder up for AoE. I loved AoEing cards, loved potency + cards and extending cards.
    I liked old Crown/Lady cards. I can add a bit of DPS to the boss or I can use a mini ED on someone.
    Don't forget about the old C/O and the most loved Time Dia. I had fun, which what should matter in this game.
    I didn't try and get balance, but was happy when I did get it. I don't care for big numbers. I just wanna have fun.
    The old card system is what definitely made AST what it was.

    This was as close as Time Mage as we were going to get as well. The identity is gone now.
    I'm just irritated that I mean...you stripped us down to nothing, give us no new healers to play with.
    Use a sorry excuse to balance us, listened to the few guys screaming in the back and now even he ain't happy lol.
    Healers have always been a dime a dozen but now look.
    (10)
    Last edited by Jybril; 09-28-2019 at 11:08 PM. Reason: Formatting.

  6. #6
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jybril View Post
    I say this as a casual player but I feel like it had everything to do with balance. Since people kept hollering "If you don't fish balance, you were bad."
    They had to strip every single thing that made AST what it was into a boring balance bot with no variety whatsoever.
    Now people aren't fishing for balance it's fish for seals where I can barely be asked to do that.

    When I played AST, I dealt with the cards I got and changed if I really needed to.
    Spire has it's TP in need moments, but I usually fodder up for AoE. I loved AoEing cards, loved potency + cards and extending cards.
    I liked old Crown/Lady cards. I can add a bit of DPS to the boss or I can use a mini ED on someone.
    Don't forget about the old C/O and the most loved Time Dia. I had fun, which what should matter in this game.
    I didn't try and get balance, but was happy when I did get it. I don't care for big numbers. I just wanna have fun.
    The old card system is what definitely made AST what it was.

    This was as close as Time Mage as we were going to get as well. The identity is gone now.
    I'm just irritated that I mean...you stripped us down to nothing, give us no new healers to play with.
    Use a sorry excuse to balance us, listened to the few guys screaming in the back and now even he ain't happy lol.
    Healers have always been a dime a dozen but now look.
    Oh, I most certainly agree. Unfortunately, the dev team has a horrible habit of listening to the wrong players. Case in point. look at how many people complained about Monk not having a means of maintaining Greased Lightning and how the slow on Riddle of Fire felt awful. What did they do? Keep both problems and slap more situational GL skills you'll ignore 99% of any given fight. Astro falls into a similar boat where they listened to only a small portion of people whining about Balance; probably those looking at speed kill metas and thinking it applies to everything. This is why I cited the devs overreacted. Shadowbringer job balance and design has honestly been a hot mess between too much homogenization, oversimplification and downright overpowered jobs. It's actually quite remarkable how badly they flubbed up.
    (1)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."