In terms of the whole run ahead, die, cry, blame the healer for not adjusting thing.. I think it's in part that we're no longer greatly over syncing content (unlike when you got that one level X dungeon for the 500th time that you were 300 ilvls over). On top of that it seems SE wanted to tune damage and hp up just a little bit, at the same time there is more hp to heal. So it's not as easy as we're used to (didn't even need all your ogcd heals most of the time) and it's a little bit harder than you might normally expect, not hard enough to mess with people who are really in tune with their job and play at high efficiency but enough that I think it had some effect (minor but on top of not greatly out ilvling may attribute to that squishy w2w feeling).
It's still totally do able to wall to wall pull but now if your tank isn't trying and never uses their cooldowns and goes to W2W or if you're not comfortable yourself yet with your job (or a mix of both) then troubles a brewin. Alternatively you get a healer that really knows their stuff and all their ogcd healing is top notch, and you're boring them out of their mind while they pound their one damage button trying to get peak dps off only three mobs wondering why it's not six yet. XD.
I think if you don't feel comfortable going big as a healer it's fine just to let the tank know, I imagine they'll listen, but ideally for speed we're all going big once possible :3. No shame and saying you're not ready yet, I did that when first figuring out SCH after leveling via SMN and only really being used to WHM/AST lol- "I've no idea how my job works but I'm not an imbecile I swear, just give me a few warm ups first XD" and the tank did (did leveling roulette and it put me into shb content as my first dungeon on scholar, thought that was funny but we were fine, no one died because of me and the tank was good which was quite helpful for learning).


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