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  1. #16
    Player
    Verlyn's Avatar
    Join Date
    Dec 2013
    Posts
    230
    Character
    Leif Freivjr
    World
    Ultros
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by HyperiusUltima View Post
    Savage was made to be difficult content, just like everything before Shadowbringers. The thing is however is that Savage is considered High-end because it asks you to play the job you main to the best of your ability. If you really want a job to be rampant the whole expansion(SB BRD) then you don't touch it. All the playerbase wants is a semblance of balance that's close enough to where people aren't going to whine about it since ever since they changed Healers, people have complained about AST and SCH in particular due to the consolidation for the sake of healer balance.
    Unfortunately, even homogenizing all of our tools did not bring this coveted balance. Behold, people complaining about double WHM on a single fight.
    But one job being better than the others on a fight-by-fight does not mean the others are bad or even that they cannot do those fights. There is a false notion going on that somehow if every healer were in perfect parity, a meta would not form and everything outside of that meta cannot function. I promise you, that is not the case. People will hang onto 1-5% of a numbers difference as somehow The Entire Reason They Are Failing A Fight when the actual reason is probably execution.

    This is not a call to throw balance completely out the window ala FFXI. But I'm saying Savage fights do not matter enough, in the grand scheme of this entire game, to rework entire jobs solely around performance in them. We're at a point right now that Savage raid bosses are dictating the design of jobs and roles. I feel that's the wrong way to go about things.

    Bring the numbers as close as you can to encourage people to bring the player and not the class, sure. But don't tip the scale so far in that direction that you forget that more than Titania EX, Innocence EX, Eden 1-4 and S and upcoming Ultimate are supposed to engage players.
    (10)
    Last edited by Verlyn; 09-28-2019 at 02:42 AM.