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  1. #1
    Player
    Sloprano's Avatar
    Join Date
    Oct 2014
    Posts
    282
    Character
    Quilia Labro
    World
    Cerberus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by GrimGale View Post
    Give healer secondary identity more weight in their design.

    WHM: Nuker. Let them weave oGCD heals with GCD damage and viceversa. High personal dps and healing.
    AST: Buffer. Let them throw cards more often and let them extend, spread or ugrade buffs.
    SCHebuffer. Let them weaken enemies with debuffs, weakening their attacks and exposing their weakpoints for increased damage taken.
    I do like this stereotyping, it's how I envisioned them for the three of them for the longest time:
    WHM = Scalpel, hits and heals harder and harder with precision.
    SCH = Fat Army knife, almost overburdended with tools, but got something for every situation aswell as fairy control panel.
    AST = Fortune Army knife where you can't pull out in individual tools, gotta press a button that flips up a random powerful tool, then you MacGuyver the most out of it.



    Quote Originally Posted by LariaKirin View Post
    It's those silly professional devs who have been grappling with the balance problem for years who don't know anything about it. But we here on the forum, we know better. Balance is easy.
    We talk and theorize and joke, as the developers surely isn't saying anything. I mean, this is SE we're talking about. The developers that didn't shy away from talking about the notorious shaded pot plants and nightmares of 1.0, "Laboard/Starboard" translation, Rhauban extreme server congestion, explaning inventory limitations due to packet size, the concerns that tank stance came in the way of rotations and the current acknowledgement of BRD, SMN, NIN and SAM's concerns. I still don't know why the 5.0 healer balance we got in stead of a new healer took away more than it added Can barely remember vague mentions of any of the healer's new skills from SE.

    And that's just silly of them at this point.
    (4)

  2. #2
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by HyperiusUltima View Post
    I’ve played all the Healers and see your take on this; however, we must consider complexity vs. Player skill, lest we repeat how things were in Heavensward(skill bloat, staring at buff bars/timers). If you want to add complexity, it needs to be accessible as well as have a purpose in the kit.

    Generally, AST is an example of that complexity currently. It’s difficult to play when Sleeve Draw is overflowing your oGCDs and in a raid setting you’re having to sometimes double-weave them to get them off.

    If anything, it’s WHM, SCH, then AST in this order of how complex they are with WHM/SCH being more flexible due to how accessible their oGCDs and heals are. If you want to appeal to the playerbase with Healers, you’ll want to make it more engaging by adjusting what we already have in some way or form to make it fun for the player.
    Underrated post and I dig it. A lot of complaints come from a small pool of people on the wildest sides of the spectrum and many dont see things from what could be discussed on the drawing board. Like this.
    (1)

  3. #3
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    Why are you asking for dps to be more engaging, shouldn't you be asking for Healing to be more engaging, you do know what your role is right ? a monotonous hp bar filler.
    (1)

  4. #4
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by Adventica6 View Post
    Why are you asking for dps to be more engaging, shouldn't you be asking for Healing to be more engaging, you do know what your role is right ? a monotonous hp bar filler.
    obviously a troll.not worth commenting.
    (8)

  5. #5
    Player
    Menardy's Avatar
    Join Date
    Oct 2014
    Location
    Somewhere over the Rainbow~
    Posts
    95
    Character
    Menardy Winternight
    World
    Shiva
    Main Class
    Astrologian Lv 90
    while I don't agree that we are "monotonous hp bar filler" I do agree that we should not ask (only) for dps.
    there should of course be a more engaging healing in this game, because, yes, thats what healers are for and healing is not that much fun atm.
    and imo there should be one (!) healer with a nice engaging dps rotation for ppl who are into that kind of thing.
    but imo there should be also focus on buffing and debuffing rotations instead of raw dps...
    this would also solve the war between the healers who like to dps and the ones who despise dpsing but like to contribute in a different way (de-/buffing).
    (4)

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