Quote Originally Posted by Verlyn View Post
All these tools were apparently removed/reworked in the name of balance. Unfortunately, the "balance" they strive for so hard by simplifying everything only applies to less than eight fights out of god knows how much content is in this game. As long as all the healers can do the content without struggling too hard, then who cares what people bring. Let them min-max their comps. Let jobs be meta for those eight-ish fights on a patch-by-patch basis (they already are anyway).

I really don't understand this design push for "everything must be close to perfect parity on 2% of the content."
Savage was made to be difficult content, just like everything before Shadowbringers. The thing is however is that Savage is considered High-end because it asks you to play the job you main to the best of your ability. If you really want a job to be rampant the whole expansion(SB BRD) then you don't touch it. All the playerbase wants is a semblance of balance that's close enough to where people aren't going to whine about it since ever since they changed Healers, people have complained about AST and SCH in particular due to the consolidation for the sake of healer balance.