Shougun, right now we should be in triage mode, not "I like this ability so we should keep it despite its problems because theme" mode. If Egi Assault is truly worth saving, then it can be fixed in 6.0, but right now the primary goal of everyone in ShB with SMN should be to make the class actually flow well and function. If that means literally deleting egis, then they can be added later if people actually want them and the devs can do it right. Until then, the first priority is making the class functional with the least amount of effort possible.

And between EA and Aetherflow, EA is a vastly bigger offender in practice for a variety of other reasons than just raw oGCD count. It's low damage, throws out errors with normal play, and massively clutters the rotation in a way that creates those errors. It doesn't feel good to actually use it from a gameplay perspective, but is mandatory anyways because ruin 4 procs. It's the most likely candidate to just remove right now.