Quote Originally Posted by Rika007 View Post
The whole goal of the rework was to reduce how long 4.0 Summoner's opener is and how punished the job was by any deaths during the cycle. Splitting FBT from Phoenix would make this actively even worse. It's why most players wan't to see DWT instead go the same route as FBT and summon Bahamut as well, as that will remove some of the bloat of the rotation. The biggest issue with the job right now is that there is simply put too many things that sound good by themselves but when all thrown together it creates too much going on.
I'm under the impression one of the issues with gameplay flow is the immense amount of ogcd weaving you need to do if you want to keep on top of everything. That's what a great about DWT is that it gives you the nessecary weave space to manage all the abilities. Whereas with summon Phoenix you cant weave all your egi assaults because of Phoenix.

I have thought more about it and the suggestion people have been making about just keeping egis out during summon windows would also be a sufficient solution. But I'm rather fond of the idea of 30 sec cycles of "instant casts +egi control" and "stand still and turret out massive damage with a demi summon"