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  1. #11
    Player
    Hatstand's Avatar
    Join Date
    Jun 2019
    Posts
    307
    Character
    Jenny Davar
    World
    Kujata
    Main Class
    Weaver Lv 70
    Quote Originally Posted by DenzelVilliers View Post
    I already did that answer, i would prefer first fix the skill issues, after the playstyle. And the playstyle is something that can be requested in general, not individual, like i said all healers are in the same boat about their Damage Skill amount and rotations.

    And i don't think SCHs changes are easily or WHM changes are something for the next Expansion. Some examples based on the game right now:

    WHM:

    - Fluid Aura: 160 Damage Potency ( 1 Lilly Required ), that way you don't have to overheal to build their gauge, a similar issue that SCH had until 5.05, people asked for Energy Drain back and they got, Energy Drain was deleted, Fluid Aura still there.
    - Holy and AoE Heals like Medica and Medica II: 2 secs cast time, all healers got 2 secs for the cast while WHM still have 2.5.
    - Temperance: 5% Damage Boost, that way WHM get some Utility at same time do not become better than AST on it ( 6% for Divination more ~7 individual cards doing 6%/8% each for the same amount of time ).******
    - Presence of Mind AoE Trait: for some Utility as well.*******

    ****** ( Temperance OR Presence of Mind, don't need to be both, only one ).

    That's more than enough to WHM to me, if WHM kit don't have Utility ( like now ) they should be on the top for Healing ( SCH at this moment ) and Damage ( WHM for now ), just like WAR, BLM and SAM usually are, no Utility = more potencies, at SB for example they was the worst for both points, do you agree?.

    AST right now:

    - Old Cards effect back ( except for Ewer/Spire ).
    - Cellestial Opposition: Stun OR 500MP~1000MP regen just like Assize.

    Do you aggre?.

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    About bring some damage skills back, i do agree, i do want it too, but for all healers not only one especially AoE DoTs what was way handy in Big Pulls. Cleric Stance would be nice as well ( SB Version ).
    For WHM, I agree with giving them a dps Lily option, but think it shouldn't nourish the blood lily, or should nourish it less. Right now it's a nice give and take between heals and dps. Having a dps lily that also nourished the blood lily a small much as a heal would risk turning the lilies into a pure dps mechanic.

    For cast times, I don't think holy should have a shorter time unless the stun is nerfed. AoW and Gravity need shorter cast times because you have to weave heals in. Holy's stun mitigates damage, so it's more spammable.

    I don't think it needs a damage boost on temperance. It's rdps is already highest of the healers, and a flat buff in a long cooldown doesn't add much to gameplay (much like chain stratagem doesn't).

    I agree on AST changes, but WHMs need buffs to their play style, bit their capabilities. Just like SCHs.

    (And yes, we all realise that our existing dps moves would need to be needed to get our old ones back. It's just that we've already said it so many times it's tiring to repeat all the little details over and over.
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    Last edited by Hatstand; 08-31-2019 at 02:08 PM.