Quote Originally Posted by darkstarpoet1 View Post
i am enjoying the people i play with and waiting on the server merge. if the merge brings my enjoyment level back up i will likely stay all the way til 2.0. right now i am at least staying for the next 3 months. just because i don't like something does not mean that i should leave. as long as the group i play with makes the game worth my monthly fee i will be here. if it weren't for those people i would have left at 1.18 to be honest.
The reasoning behind running interrupting spellcasting is to keep balance in the game. Yoshi-p wants to make mage classes a high risk class, meaning you can deal a lot of damage, but you risk being KO'd if the enemy comes in mele range. I'm personally not a big fan of mage classes, but it makes absolute sense to have some type of realism when casting magic. As deadriser said it kills the immersion seeing mages run around casting spells like it ain't no thing.