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  1. #651
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I think it all comes down to what you define as endgame content. There are people who define Savage and Ultimate to be the only endgame content. Then there are others who include the extremes. Then there are others who include treasure dungeons and hunts, etc.

    The "End Game" can be defined differently for many players.
    (8)

  2. #652
    Player
    Klb600's Avatar
    Join Date
    Apr 2014
    Location
    Ul' dah
    Posts
    78
    Character
    Alberti Lucius
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ashgarth View Post


    Well, this certainly seems like a great money and time investment to appease a massive portion of the playersbase. They really should make one every patch at the very least.
    Where did you get these stats from? I requested some metrics on this earlier, but they were unofficial. If these stats are accurate then I am not sure if I can get behind on getting more resources allocated too this(Ultimate that is), even If I do want more endgame content. But more of something akin too savage and EUREKA, although reworked(EUREKA was a good idea, but poorly executed)

    Also someone earlier made a good point that should be considered.
    Quote Originally Posted by ZellosWilder View Post

    You shouldn't be using that 1% data as to see why to create that content...

    You literally could say the same thing about the gold saucer with triple triad how many players actually manage to collect all 272 cards? cuz its going to be extremely low as you are only focusing on a number who actual managed to clear the hardest content or in the triple triad case get the rarest cards that drop, you could say why even bother adding those types of cards if they are so hard to obtain and so little players ever get them.

    You need to ask how many actually tried it? not clearing something doesn't mean players did not try/enjoy it.

    It's the same for the extreme/savage fights just because alot of players never clear all of it or struggle to doesn't mean alot ain't doing it nor does it mean that they didnt enjoy it. Someone mentioned earlier that 90% of the playerbase are casual and ain't raiders so adding tonnes of new content aiming towards endgame raiders is pointless which is nonsense. If you exclude new players who are still levelling and making their way through the game and only look at players who have reached the max lv theres going to be a huge amount that do extreme and savage fights you only need to look at party finder for the last past 2 weeks and clearly you see theres alot.
    For example Yoshi mentioned that they received great feedback from the Baldesion Arsenal, but how many cleared it? not much I would assume but they are still taking that feedback they received from it for future content.
    (5)
    Last edited by Klb600; 07-24-2019 at 03:29 AM.

  3. #653
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by MonteCristo View Post
    If glamour didnt = equal end game there would be plenty of resources. This has happening by design hence why we are here pleading..dont worry you guys are very close on is giving up on this discussion. By the responses i think i have the closure i didnt want... yall actually enjoy glamour more than anything so i dont blame yoshi for milking...much less work to create sparkly items than end game content. It is what it is...
    Uh, interesting theory. Considering most of the gear we get now is palette and model swaps with the bits and bobs swapped around I don't think they're sinking raid development level time into it. Yes I enjoy making my character I spend 2 to 3 hours a day playing look like I want, but .. ."all dressed up and nowhere to go" is no fun either.
    Glamour is true endgame is a meme. When people talk about "rewards" for doing their content there's only 3 options: Progression (stat increases,story), Ranking (pvp, achievement) or cosmetic (including housing). Would you rather have crazy power creep or slowed gear progression so that we can have 10 tiers of gear every half patch? Materia aether attunement to slowly build stats without needing extra gear tiers? Sounds like extra time-gating to me. No thanks.

    Quote Originally Posted by Derio View Post
    I think it all comes down to what you define as endgame content. There are people who define Savage and Ultimate to be the only endgame content. Then there are others who include the extremes. Then there are others who include treasure dungeons and hunts, etc.

    The "End Game" can be defined differently for many players.
    OP has vehemently defended their strict definition of endgame as things that can ONLY be done once level 80 is achieved and only on that level 80 job.

    Quote Originally Posted by Xieldras View Post
    New FATEs are indeed a step in the right direction for those! I'm glad!

    Unfortunately, as much as I try to keep my posts neutral and void of any insults for this thread, I still get attacked for it. People also seem to question my love for the game because I do not agree and wish for better, as a consumer. To me, this is a big no-no in any community, and it does not reflect well on this one.
    Do what I do, ignore it or call it out but do not respond in kind. If they persist the ignore poster thing is quite useful.
    People are passionate about their game, it's understandable.. but some are just here to rile people up.
    (4)
    Last edited by Krotoan; 07-24-2019 at 01:33 AM.
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  4. #654
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by MonteCristo View Post
    If glamour didnt = equal end game there would be plenty of resources. This has happening by design hence why we are here pleading..dont worry you guys are very close on is giving up on this discussion. By the responses i think i have the closure i didnt want... yall actually enjoy glamour more than anything so i dont blame yoshi for milking...much less work to create sparkly items than end game content. It is what it is...
    The gear design team and the raid design team are not the same. Cutting back on glamour would just mean that those in the gear design team would have less to do and more time to do it. And that money that isn't being spent on glamour cannot magically make people who are qualified to design fights appear. Yoshi-P has explained this before when he talks about not lacking money, but Square Enix lacking people who are qualified enough to design hard fights.

    I would rather have a few well-designed fights than a cesspool of mediocre to bad fights, personally.
    (7)

  5. #655
    Player
    MonteCristo's Avatar
    Join Date
    May 2011
    Posts
    446
    Character
    Lamonte Cristo
    World
    Seraph
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Tsumdere View Post
    The gear design team and the raid design team are not the same. Cutting back on glamour would just mean that those in the gear design team would have less to do and more time to do it. And that money that isn't being spent on glamour cannot magically make people who are qualified to design fights appear. Yoshi-P has explained this before when he talks about not lacking money, but Square Enix lacking people who are qualified enough to design hard fights.

    I would rather have a few well-designed fights than a cesspool of mediocre to bad fights, personally.
    I find this hard to believe from anything labeled as final fantasy...they have been a staple in the rpg genre for years and they choose their biggest cash cow to skimp on the battle design team?
    (1)

  6. #656
    Player
    Xieldras's Avatar
    Join Date
    May 2019
    Posts
    144
    Character
    Xiel Naweh
    World
    Seraph
    Main Class
    Bard Lv 100
    Quote Originally Posted by Tsumdere View Post
    The gear design team and the raid design team are not the same. Cutting back on glamour would just mean that those in the gear design team would have less to do and more time to do it. And that money that isn't being spent on glamour cannot magically make people who are qualified to design fights appear. Yoshi-P has explained this before when he talks about not lacking money, but Square Enix lacking people who are qualified enough to design hard fights.

    I would rather have a few well-designed fights than a cesspool of mediocre to bad fights, personally.
    Personally agree on the fights. Although I do know Yoshi said they're lacking Devs for that type of content, is it possible to fly over or commission people from other countries? They have translators after all and images are worth a lot to convey what you're thinking.

    Quote Originally Posted by MonteCristo View Post
    Their HAS to be budding talent somewhere just waiting on a shot from a brand as prestigious as FF. I can only imagine the possibilities if they decided to allow fresh innovative talent to take a swing at it and probably at a fraction of the salary. Just my 2 gil
    From my experience and observations, you don't normally let the juniors take a shot unless you're either fully certain of their skills or have a senior guiding them loosely with a philosophy (a formula), a feeling or an idea. Once they show you what they have on the table, it's usually the team's job to either accept, reject or add modifications. A concept shouldn't leave that design table if it's a mess.

    Fresh blood for the sake of it can either be good or bad. I believe in this case to be a good thing to add.
    (3)
    Last edited by Xieldras; 07-24-2019 at 02:06 AM.

  7. #657
    Player
    MonteCristo's Avatar
    Join Date
    May 2011
    Posts
    446
    Character
    Lamonte Cristo
    World
    Seraph
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Xieldras View Post
    Personally agree on the fights. Although I do know Yoshi said they're lacking Devs for that type of content, is it possible to fly over or commission people from other countries? They have translators after all and images are worth a lot to convey what you're thinking.
    Their HAS to be budding talent somewhere just waiting on a shot from a brand as prestigious as FF. I can only imagine the possibilities if they decided to allow fresh innovative talent to take a swing at it and probably at a fraction of the salary. Just my 2 gil
    (1)
    Death Is Only The Beginning....

  8. #658
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by MonteCristo View Post
    Their HAS to be budding talent somewhere just waiting on a shot from a brand as prestigious as FF. I can only imagine the possibilities if they decided to allow fresh innovative talent to take a swing at it and probably at a fraction of the salary. Just my 2 gil
    Master chefs don't start at 5 star restaurants and I wouldn't blame any 5 star restaurant for not hiring someone fresh out of culinary school. Yes there are undoubtedly Maestro level coders, writers, modelers and designers out there who can do the job, but it's not like they're gonna do a job fair to find them. They have people they know can do the job and hiring someone without the creds to back up their claims would be a big gamble. They might be an asset, but they may also be a huge liability.
    (9)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  9. #659
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Xieldras View Post
    Personally agree on the fights. Although I do know Yoshi said they're lacking Devs for that type of content, is it possible to fly over or commission people from other countries? They have translators after all and images are worth a lot to convey what you're thinking.
    Afaik, they like to keep it in house, which is understandable. Working with someone through a translator and/or long-distance on something so important as a Savage or Ultimate fight can seem quite challenging when they have so much else to do.

    Back on topic though, I do believe that Yoshi-P has also said that Baldesion Arsenal style content will be considered again (hopefully not behind Eureka and horrible entrance requirements). Not to mention the high possibility of 3 Ultimates this time around and another Deep Dungeon. While I do think that there is a space for Mythic-style challenge dungeons and extreme 24-mans, I don't think this game lacks of lot of challenging, end game content. It just seems said challenging content isn't in the exact format that people want.
    (4)

  10. #660
    Player
    PatronasCharm's Avatar
    Join Date
    Jul 2017
    Posts
    270
    Character
    Patronas Charm
    World
    Leviathan
    Main Class
    Red Mage Lv 96
    I do wish they'd have End Game "Activities." Don't like saying FFXI much, bc that's the past, but when I played FFXI (Different time, I know) I remember doing: Dynamis twice a week, Limbus, twice a week, Sky NMs (Hunts), all for cool unique gear. And that's what FFXIV lacks, cool LOOT to chase after.

    I just believe the reason behind the so-called Lack of Endgame is because gear is literally the same, with just a slightly higher iLvl, and maybe an extra # of stats. I believe if the gear wasn't so repetitive, it would have way more end game content than it does.

    Do I mind it? At times I appreciate it, I do bc it doesn't gate me behind "requirements," BUT, a part of me also misses it, because I'd love to see fun, unique Gear. That carrot to chase after. It's why I love Destiny... it's casual friendly, but there's always a gun or a piece I gear I hope to get from an engram, even though it's trash most of the time! But it doesn't stop me!

    To me, end game is getting BIS gear, and sadly sometimes the BIS gear isn't even worth doing, so I do what I generally do; I wait for next update, and play the game for its amazing story.
    (7)
    Chemist Healer Concept http://forum.square-enix.com/ffxiv/threads/370920-Chemist-Healer-Concept
    Geomancer Healer Concept: http://forum.square-enix.com/ffxiv/threads/366107-Geomancer-New-Healer-Concept
    Mystic Fencer DPS: http://forum.square-enix.com/ffxiv/threads/391883-Mystic-Fencer-Concept-%28Magical-Melee-DPS%29
    Geomancer Caster DPS https://forum.square-enix.com/ffxiv/threads/420228-Geomancer-Earth-s-Wrath-%28Caster-DPS%29

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