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  1. #1
    Player
    PatronasCharm's Avatar
    Join Date
    Jul 2017
    Posts
    270
    Character
    Patronas Charm
    World
    Leviathan
    Main Class
    Red Mage Lv 96
    I do wish they'd have End Game "Activities." Don't like saying FFXI much, bc that's the past, but when I played FFXI (Different time, I know) I remember doing: Dynamis twice a week, Limbus, twice a week, Sky NMs (Hunts), all for cool unique gear. And that's what FFXIV lacks, cool LOOT to chase after.

    I just believe the reason behind the so-called Lack of Endgame is because gear is literally the same, with just a slightly higher iLvl, and maybe an extra # of stats. I believe if the gear wasn't so repetitive, it would have way more end game content than it does.

    Do I mind it? At times I appreciate it, I do bc it doesn't gate me behind "requirements," BUT, a part of me also misses it, because I'd love to see fun, unique Gear. That carrot to chase after. It's why I love Destiny... it's casual friendly, but there's always a gun or a piece I gear I hope to get from an engram, even though it's trash most of the time! But it doesn't stop me!

    To me, end game is getting BIS gear, and sadly sometimes the BIS gear isn't even worth doing, so I do what I generally do; I wait for next update, and play the game for its amazing story.
    (7)
    Chemist Healer Concept http://forum.square-enix.com/ffxiv/threads/370920-Chemist-Healer-Concept
    Geomancer Healer Concept: http://forum.square-enix.com/ffxiv/threads/366107-Geomancer-New-Healer-Concept
    Mystic Fencer DPS: http://forum.square-enix.com/ffxiv/threads/391883-Mystic-Fencer-Concept-%28Magical-Melee-DPS%29
    Geomancer Caster DPS https://forum.square-enix.com/ffxiv/threads/420228-Geomancer-Earth-s-Wrath-%28Caster-DPS%29

  2. #2
    Player
    MonteCristo's Avatar
    Join Date
    May 2011
    Posts
    446
    Character
    Lamonte Cristo
    World
    Seraph
    Main Class
    Reaper Lv 100
    Quote Originally Posted by PatronasCharm View Post
    I do wish they'd have End Game "Activities." Don't like saying FFXI much, bc that's the past, but when I played FFXI (Different time, I know) I remember doing: Dynamis twice a week, Limbus, twice a week, Sky NMs (Hunts), all for cool unique gear. And that's what FFXIV lacks, cool LOOT to chase after.

    I just believe the reason behind the so-called Lack of Endgame is because gear is literally the same, with just a slightly higher iLvl, and maybe an extra # of stats. I believe if the gear wasn't so repetitive, it would have way more end game content than it does.

    Do I mind it? At times I appreciate it, I do bc it doesn't gate me behind "requirements," BUT, a part of me also misses it, because I'd love to see fun, unique Gear. That carrot to chase after. It's why I love Destiny... it's casual friendly, but there's always a gun or a piece I gear I hope to get from an engram, even though it's trash most of the time! But it doesn't stop me!

    To me, end game is getting BIS gear, and sadly sometimes the BIS gear isn't even worth doing, so I do what I generally do; I wait for next update, and play the game for its amazing story.
    The ffxi end game content you mentioned is exactly the type of content i am talking about. So many amazing memories....
    (3)
    Death Is Only The Beginning....

  3. #3
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by PatronasCharm View Post
    I do wish they'd have End Game "Activities." Don't like saying FFXI much, bc that's the past, but when I played FFXI (Different time, I know) I remember doing: Dynamis twice a week, Limbus, twice a week, Sky NMs (Hunts), all for cool unique gear. And that's what FFXIV lacks, cool LOOT to chase after.

    I just believe the reason behind the so-called Lack of Endgame is because gear is literally the same, with just a slightly higher iLvl, and maybe an extra # of stats. I believe if the gear wasn't so repetitive, it would have way more end game content than it does.

    Do I mind it? At times I appreciate it, I do bc it doesn't gate me behind "requirements," BUT, a part of me also misses it, because I'd love to see fun, unique Gear. That carrot to chase after. It's why I love Destiny... it's casual friendly, but there's always a gun or a piece I gear I hope to get from an engram, even though it's trash most of the time! But it doesn't stop me!

    To me, end game is getting BIS gear, and sadly sometimes the BIS gear isn't even worth doing, so I do what I generally do; I wait for next update, and play the game for its amazing story.
    This reminds me of a time when I used to play SWTOR and your choice of endgame dailies was as wide as the galaxy.

    Literally.

    You picked a planet, landed on it, did whatever daily/weekly of your choice. The completion netted you an assortment of loot and best part: reputation build-up for that planet. Work long enough and you'd get tiered reputation rewards (The Gree gears and mount was my fav).

    Solid concept. Too bad the game went to hell.
    (2)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

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